Base definition of a hardware buffer manager. More...
#include <OgreHardwareBufferManager.h>
Classes | |
class | VertexBufferLicense |
Struct holding details of a license to use a temporary shared buffer. More... | |
Public Types | |
enum | BufferLicenseType { BLT_MANUAL_RELEASE, BLT_AUTOMATIC_RELEASE } |
Public Member Functions | |
HardwareBufferManagerBase () | |
virtual | ~HardwareBufferManagerBase () |
virtual HardwareVertexBufferSharedPtr | createVertexBuffer (size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)=0 |
Create a hardware vertex buffer. | |
virtual HardwareIndexBufferSharedPtr | createIndexBuffer (HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)=0 |
Create a hardware index buffer. | |
virtual RenderToVertexBufferSharedPtr | createRenderToVertexBuffer ()=0 |
Create a render to vertex buffer. | |
virtual VertexDeclaration * | createVertexDeclaration (void) |
Creates a new vertex declaration. | |
virtual void | destroyVertexDeclaration (VertexDeclaration *decl) |
Destroys a vertex declaration. | |
virtual VertexBufferBinding * | createVertexBufferBinding (void) |
Creates a new VertexBufferBinding. | |
virtual void | destroyVertexBufferBinding (VertexBufferBinding *binding) |
Destroys a VertexBufferBinding. | |
virtual void | registerVertexBufferSourceAndCopy (const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr ©) |
Registers a vertex buffer as a copy of another. | |
virtual HardwareVertexBufferSharedPtr | allocateVertexBufferCopy (const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) |
Allocates a copy of a given vertex buffer. | |
virtual void | releaseVertexBufferCopy (const HardwareVertexBufferSharedPtr &bufferCopy) |
Manually release a vertex buffer copy for others to subsequently use. | |
virtual void | touchVertexBufferCopy (const HardwareVertexBufferSharedPtr &bufferCopy) |
Tell engine that the vertex buffer copy intent to reuse. | |
virtual void | _freeUnusedBufferCopies (void) |
Free all unused vertex buffer copies. | |
virtual void | _releaseBufferCopies (bool forceFreeUnused=false) |
Internal method for releasing all temporary buffers which have been allocated using BLT_AUTOMATIC_RELEASE; is called by OGRE. | |
virtual void | _forceReleaseBufferCopies (const HardwareVertexBufferSharedPtr &sourceBuffer) |
Internal method that forces the release of copies of a given buffer. | |
virtual void | _forceReleaseBufferCopies (HardwareVertexBuffer *sourceBuffer) |
Internal method that forces the release of copies of a given buffer. | |
void | _notifyVertexBufferDestroyed (HardwareVertexBuffer *buf) |
Notification that a hardware vertex buffer has been destroyed. | |
void | _notifyIndexBufferDestroyed (HardwareIndexBuffer *buf) |
Notification that a hardware index buffer has been destroyed. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Types | |
typedef set < HardwareVertexBuffer * > ::type | VertexBufferList |
WARNING: The following two members should place before all other members. | |
typedef set < HardwareIndexBuffer * > ::type | IndexBufferList |
typedef set< VertexDeclaration * > ::type | VertexDeclarationList |
typedef set < VertexBufferBinding * > ::type | VertexBufferBindingList |
typedef multimap < HardwareVertexBuffer *, HardwareVertexBufferSharedPtr > ::type | FreeTemporaryVertexBufferMap |
Map from original buffer to temporary buffers. | |
typedef map < HardwareVertexBuffer *, VertexBufferLicense >::type | TemporaryVertexBufferLicenseMap |
Map from temporary buffer to details of a license. | |
Protected Member Functions | |
virtual void | destroyAllDeclarations (void) |
Internal method for destroys all vertex declarations. | |
virtual void | destroyAllBindings (void) |
Internal method for destroys all vertex buffer bindings. | |
virtual VertexDeclaration * | createVertexDeclarationImpl (void) |
Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs. | |
virtual void | destroyVertexDeclarationImpl (VertexDeclaration *decl) |
Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs. | |
virtual VertexBufferBinding * | createVertexBufferBindingImpl (void) |
Internal method for creates a new VertexBufferBinding, may be overridden by certain rendering APIs. | |
virtual void | destroyVertexBufferBindingImpl (VertexBufferBinding *binding) |
Internal method for destroys a VertexBufferBinding, may be overridden by certain rendering APIs. | |
virtual HardwareVertexBufferSharedPtr | makeBufferCopy (const HardwareVertexBufferSharedPtr &source, HardwareBuffer::Usage usage, bool useShadowBuffer) |
Creates a new buffer as a copy of the source, does not copy data. | |
Protected Attributes | |
VertexBufferList | mVertexBuffers |
IndexBufferList | mIndexBuffers |
VertexDeclarationList | mVertexDeclarations |
VertexBufferBindingList | mVertexBufferBindings |
FreeTemporaryVertexBufferMap | mFreeTempVertexBufferMap |
Map of current available temp buffers. | |
TemporaryVertexBufferLicenseMap | mTempVertexBufferLicenses |
Map of currently licensed temporary buffers. | |
size_t | mUnderUsedFrameCount |
Number of frames elapsed since temporary buffers utilization was above half the available. | |
Static Protected Attributes | |
static const size_t | UNDER_USED_FRAME_THRESHOLD |
Number of frames to wait before free unused temporary buffers. | |
static const size_t | EXPIRED_DELAY_FRAME_THRESHOLD |
Frame delay for BLT_AUTOMATIC_RELEASE temporary buffers. | |
Friends | |
class | HardwareVertexBufferSharedPtr |
class | HardwareIndexBufferSharedPtr |
Base definition of a hardware buffer manager.
Definition at line 109 of file OgreHardwareBufferManager.h.
typedef multimap<HardwareVertexBuffer*, HardwareVertexBufferSharedPtr>::type Ogre::HardwareBufferManagerBase::FreeTemporaryVertexBufferMap [protected] |
Map from original buffer to temporary buffers.
Definition at line 187 of file OgreHardwareBufferManager.h.
typedef set<HardwareIndexBuffer*>::type Ogre::HardwareBufferManagerBase::IndexBufferList [protected] |
Definition at line 120 of file OgreHardwareBufferManager.h.
typedef map<HardwareVertexBuffer*, VertexBufferLicense>::type Ogre::HardwareBufferManagerBase::TemporaryVertexBufferLicenseMap [protected] |
Map from temporary buffer to details of a license.
Definition at line 191 of file OgreHardwareBufferManager.h.
typedef set<VertexBufferBinding*>::type Ogre::HardwareBufferManagerBase::VertexBufferBindingList [protected] |
Definition at line 126 of file OgreHardwareBufferManager.h.
typedef set<HardwareVertexBuffer*>::type Ogre::HardwareBufferManagerBase::VertexBufferList [protected] |
WARNING: The following two members should place before all other members.
Members destruct order is very important here, because destructing other members will cause notify back to this class, and then will access to this two members.
Definition at line 119 of file OgreHardwareBufferManager.h.
typedef set<VertexDeclaration*>::type Ogre::HardwareBufferManagerBase::VertexDeclarationList [protected] |
Definition at line 125 of file OgreHardwareBufferManager.h.
BLT_MANUAL_RELEASE |
Licensee will only release buffer when it says so. |
BLT_AUTOMATIC_RELEASE |
Licensee can have license revoked. |
Definition at line 153 of file OgreHardwareBufferManager.h.
Ogre::HardwareBufferManagerBase::HardwareBufferManagerBase | ( | ) |
virtual Ogre::HardwareBufferManagerBase::~HardwareBufferManagerBase | ( | ) | [virtual] |
virtual void Ogre::HardwareBufferManagerBase::_forceReleaseBufferCopies | ( | HardwareVertexBuffer * | sourceBuffer | ) | [virtual] |
Internal method that forces the release of copies of a given buffer.
sourceBuffer | the source buffer as a pointer. Any buffer copies created from the source buffer are deleted. |
Reimplemented in Ogre::HardwareBufferManager.
virtual void Ogre::HardwareBufferManagerBase::_forceReleaseBufferCopies | ( | const HardwareVertexBufferSharedPtr & | sourceBuffer | ) | [virtual] |
Internal method that forces the release of copies of a given buffer.
sourceBuffer | the source buffer as a shared pointer. Any buffer copies created from the source buffer are deleted. |
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::_forceReleaseBufferCopies().
virtual void Ogre::HardwareBufferManagerBase::_freeUnusedBufferCopies | ( | void | ) | [virtual] |
Free all unused vertex buffer copies.
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::_freeUnusedBufferCopies().
void Ogre::HardwareBufferManagerBase::_notifyIndexBufferDestroyed | ( | HardwareIndexBuffer * | buf | ) |
Notification that a hardware index buffer has been destroyed.
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::_notifyIndexBufferDestroyed().
void Ogre::HardwareBufferManagerBase::_notifyVertexBufferDestroyed | ( | HardwareVertexBuffer * | buf | ) |
Notification that a hardware vertex buffer has been destroyed.
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::_notifyVertexBufferDestroyed().
virtual void Ogre::HardwareBufferManagerBase::_releaseBufferCopies | ( | bool | forceFreeUnused = false |
) | [virtual] |
Internal method for releasing all temporary buffers which have been allocated using BLT_AUTOMATIC_RELEASE; is called by OGRE.
forceFreeUnused | If true, free all unused temporary buffers. If false, auto detect and free all unused temporary buffers based on temporary buffers utilization. |
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::_releaseBufferCopies().
virtual HardwareVertexBufferSharedPtr Ogre::HardwareBufferManagerBase::allocateVertexBufferCopy | ( | const HardwareVertexBufferSharedPtr & | sourceBuffer, | |
BufferLicenseType | licenseType, | |||
HardwareBufferLicensee * | licensee, | |||
bool | copyData = false | |||
) | [virtual] |
Allocates a copy of a given vertex buffer.
sourceBuffer | The source buffer to use as a copy | |
licenseType | The type of license required on this buffer - automatic release causes this class to release licenses every frame so that they can be reallocated anew. | |
licensee | Pointer back to the class requesting the copy, which must implement HardwareBufferLicense in order to be notified when the license expires. | |
copyData | If true, the current data is copied as well as the structure of the buffer |
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::allocateVertexBufferCopy().
virtual HardwareIndexBufferSharedPtr Ogre::HardwareBufferManagerBase::createIndexBuffer | ( | HardwareIndexBuffer::IndexType | itype, | |
size_t | numIndexes, | |||
HardwareBuffer::Usage | usage, | |||
bool | useShadowBuffer = false | |||
) | [pure virtual] |
Create a hardware index buffer.
itype | The type in index, either 16- or 32-bit, depending on how many vertices you need to be able to address | |
numIndexes | The number of indexes in the buffer | |
usage | One or more members of the HardwareBuffer::Usage enumeration. | |
useShadowBuffer | If set to true, this buffer will be 'shadowed' by one stored in system memory rather than GPU or AGP memory. You should set this flag if you intend to read data back from the index buffer, because reading data from a buffer in the GPU or AGP memory is very expensive, and is in fact impossible if you specify HBU_WRITE_ONLY for the main buffer. If you use this option, all reads and writes will be done to the shadow buffer, and the shadow buffer will be synchronised with the real buffer at an appropriate time. |
Implemented in Ogre::DefaultHardwareBufferManagerBase, and Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::createIndexBuffer().
virtual RenderToVertexBufferSharedPtr Ogre::HardwareBufferManagerBase::createRenderToVertexBuffer | ( | ) | [pure virtual] |
Create a render to vertex buffer.
Implemented in Ogre::DefaultHardwareBufferManagerBase, and Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::createRenderToVertexBuffer().
virtual HardwareVertexBufferSharedPtr Ogre::HardwareBufferManagerBase::createVertexBuffer | ( | size_t | vertexSize, | |
size_t | numVerts, | |||
HardwareBuffer::Usage | usage, | |||
bool | useShadowBuffer = false | |||
) | [pure virtual] |
Create a hardware vertex buffer.
vertexSize | The size in bytes of each vertex in this buffer; you must calculate this based on the kind of data you expect to populate this buffer with. | |
numVerts | The number of vertices in this buffer. | |
usage | One or more members of the HardwareBuffer::Usage enumeration; you are strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to update regularly, consider HBU_DYNAMIC_WRITE_ONLY and useShadowBuffer=true. | |
useShadowBuffer | If set to true, this buffer will be 'shadowed' by one stored in system memory rather than GPU or AGP memory. You should set this flag if you intend to read data back from the vertex buffer, because reading data from a buffer in the GPU or AGP memory is very expensive, and is in fact impossible if you specify HBU_WRITE_ONLY for the main buffer. If you use this option, all reads and writes will be done to the shadow buffer, and the shadow buffer will be synchronised with the real buffer at an appropriate time. |
Implemented in Ogre::DefaultHardwareBufferManagerBase, and Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::createVertexBuffer().
virtual VertexBufferBinding* Ogre::HardwareBufferManagerBase::createVertexBufferBinding | ( | void | ) | [virtual] |
Creates a new VertexBufferBinding.
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::createVertexBufferBinding().
virtual VertexBufferBinding* Ogre::HardwareBufferManagerBase::createVertexBufferBindingImpl | ( | void | ) | [protected, virtual] |
Internal method for creates a new VertexBufferBinding, may be overridden by certain rendering APIs.
virtual VertexDeclaration* Ogre::HardwareBufferManagerBase::createVertexDeclaration | ( | void | ) | [virtual] |
Creates a new vertex declaration.
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::createVertexDeclaration().
virtual VertexDeclaration* Ogre::HardwareBufferManagerBase::createVertexDeclarationImpl | ( | void | ) | [protected, virtual] |
Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs.
virtual void Ogre::HardwareBufferManagerBase::destroyAllBindings | ( | void | ) | [protected, virtual] |
Internal method for destroys all vertex buffer bindings.
virtual void Ogre::HardwareBufferManagerBase::destroyAllDeclarations | ( | void | ) | [protected, virtual] |
Internal method for destroys all vertex declarations.
virtual void Ogre::HardwareBufferManagerBase::destroyVertexBufferBinding | ( | VertexBufferBinding * | binding | ) | [virtual] |
Destroys a VertexBufferBinding.
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::destroyVertexBufferBinding().
virtual void Ogre::HardwareBufferManagerBase::destroyVertexBufferBindingImpl | ( | VertexBufferBinding * | binding | ) | [protected, virtual] |
Internal method for destroys a VertexBufferBinding, may be overridden by certain rendering APIs.
virtual void Ogre::HardwareBufferManagerBase::destroyVertexDeclaration | ( | VertexDeclaration * | decl | ) | [virtual] |
Destroys a vertex declaration.
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::destroyVertexDeclaration().
virtual void Ogre::HardwareBufferManagerBase::destroyVertexDeclarationImpl | ( | VertexDeclaration * | decl | ) | [protected, virtual] |
Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs.
virtual HardwareVertexBufferSharedPtr Ogre::HardwareBufferManagerBase::makeBufferCopy | ( | const HardwareVertexBufferSharedPtr & | source, | |
HardwareBuffer::Usage | usage, | |||
bool | useShadowBuffer | |||
) | [protected, virtual] |
Creates a new buffer as a copy of the source, does not copy data.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
virtual void Ogre::HardwareBufferManagerBase::registerVertexBufferSourceAndCopy | ( | const HardwareVertexBufferSharedPtr & | sourceBuffer, | |
const HardwareVertexBufferSharedPtr & | copy | |||
) | [virtual] |
Registers a vertex buffer as a copy of another.
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::registerVertexBufferSourceAndCopy().
virtual void Ogre::HardwareBufferManagerBase::releaseVertexBufferCopy | ( | const HardwareVertexBufferSharedPtr & | bufferCopy | ) | [virtual] |
Manually release a vertex buffer copy for others to subsequently use.
bufferCopy | The buffer copy. The caller is expected to delete or at least no longer use this reference, since another user may well begin to modify the contents of the buffer. |
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::releaseVertexBufferCopy().
virtual void Ogre::HardwareBufferManagerBase::touchVertexBufferCopy | ( | const HardwareVertexBufferSharedPtr & | bufferCopy | ) | [virtual] |
Tell engine that the vertex buffer copy intent to reuse.
bufferCopy | The buffer copy. The caller is expected to keep this buffer copy for use. |
Reimplemented in Ogre::HardwareBufferManager.
Referenced by Ogre::HardwareBufferManager::touchVertexBufferCopy().
friend class HardwareIndexBufferSharedPtr [friend] |
Reimplemented in Ogre::HardwareBufferManager.
Definition at line 112 of file OgreHardwareBufferManager.h.
friend class HardwareVertexBufferSharedPtr [friend] |
Reimplemented in Ogre::HardwareBufferManager.
Definition at line 111 of file OgreHardwareBufferManager.h.
const size_t Ogre::HardwareBufferManagerBase::EXPIRED_DELAY_FRAME_THRESHOLD [static, protected] |
Frame delay for BLT_AUTOMATIC_RELEASE temporary buffers.
Definition at line 199 of file OgreHardwareBufferManager.h.
Map of current available temp buffers.
Definition at line 189 of file OgreHardwareBufferManager.h.
Definition at line 122 of file OgreHardwareBufferManager.h.
TemporaryVertexBufferLicenseMap Ogre::HardwareBufferManagerBase::mTempVertexBufferLicenses [protected] |
Map of currently licensed temporary buffers.
Definition at line 193 of file OgreHardwareBufferManager.h.
size_t Ogre::HardwareBufferManagerBase::mUnderUsedFrameCount [protected] |
Number of frames elapsed since temporary buffers utilization was above half the available.
Definition at line 195 of file OgreHardwareBufferManager.h.
Definition at line 128 of file OgreHardwareBufferManager.h.
Definition at line 121 of file OgreHardwareBufferManager.h.
Definition at line 127 of file OgreHardwareBufferManager.h.
const size_t Ogre::HardwareBufferManagerBase::UNDER_USED_FRAME_THRESHOLD [static, protected] |
Number of frames to wait before free unused temporary buffers.
Definition at line 197 of file OgreHardwareBufferManager.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:37:35 2012