Ogre::LayerBlendModeEx Class Reference
[Materials]

Class which manages blending of both colour and alpha components. More...

#include <OgreBlendMode.h>

List of all members.

Public Member Functions

bool operator== (const LayerBlendModeEx &rhs) const
bool operator!= (const LayerBlendModeEx &rhs) const

Public Attributes

LayerBlendType blendType
 The type of blending (colour or alpha).
LayerBlendOperationEx operation
 The operation to be applied.
LayerBlendSource source1
 The first source of colour/alpha.
LayerBlendSource source2
 The second source of colour/alpha.
ColourValue colourArg1
 Manual colour value for manual source1.
ColourValue colourArg2
 Manual colour value for manual source2.
Real alphaArg1
 Manual alpha value for manual source1.
Real alphaArg2
 Manual alpha value for manual source2.
Real factor
 Manual blending factor.

Detailed Description

Class which manages blending of both colour and alpha components.

Remarks:
This class is a utility class used by both TextureUnitState and RenderSystem to wrap up the details of a blending operation. This blending operation could be used for blending colour or alpha in a texture layer. This class is really only for use by OGRE, since apps can deal with blending modes through the TextureUnitState class methods setColourOperation and setAlphaOperation.
It's worth noting that these operations are for blending between texture layers and not between rendered objects and the existing scene. If you wish to make an object blend with others in the scene, e.g. to make transparent objects etc, use the Material::setSceneBlending method.

Definition at line 139 of file OgreBlendMode.h.


Member Function Documentation

bool Ogre::LayerBlendModeEx::operator!= ( const LayerBlendModeEx rhs  )  const

Definition at line 194 of file OgreBlendMode.h.

bool Ogre::LayerBlendModeEx::operator== ( const LayerBlendModeEx rhs  )  const

Member Data Documentation

Manual alpha value for manual source1.

Definition at line 156 of file OgreBlendMode.h.

Referenced by operator==().

Manual alpha value for manual source2.

Definition at line 158 of file OgreBlendMode.h.

Referenced by operator==().

The type of blending (colour or alpha).

Definition at line 143 of file OgreBlendMode.h.

Referenced by operator==().

Manual colour value for manual source1.

Definition at line 152 of file OgreBlendMode.h.

Referenced by operator==().

Manual colour value for manual source2.

Definition at line 154 of file OgreBlendMode.h.

Referenced by operator==().

Manual blending factor.

Definition at line 160 of file OgreBlendMode.h.

Referenced by operator==().

The operation to be applied.

Definition at line 145 of file OgreBlendMode.h.

Referenced by operator==().

The first source of colour/alpha.

Definition at line 147 of file OgreBlendMode.h.

Referenced by operator==().

The second source of colour/alpha.

Definition at line 149 of file OgreBlendMode.h.

Referenced by operator==().


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:37:10 2012