Ogre::ResourceBackgroundQueue Class Reference
[Resources]

This class is used to perform Resource operations in a background thread. More...

#include <OgreResourceBackgroundQueue.h>

Inheritance diagram for Ogre::ResourceBackgroundQueue:
Inheritance graph
[legend]

List of all members.

Classes

class  Listener
 This abstract listener interface lets you get notifications of completed background processes instead of having to poll ticket statuses. More...
struct  ResourceRequest
 Encapsulates a queued request for the background queue. More...
struct  ResourceResponse
 Struct that holds details of queued notifications. More...

Public Member Functions

 ResourceBackgroundQueue ()
virtual ~ResourceBackgroundQueue ()
virtual void initialise (void)
 Initialise the background queue system.
virtual void shutdown (void)
 Shut down the background queue system.
virtual BackgroundProcessTicket initialiseResourceGroup (const String &name, Listener *listener=0)
 Initialise a resource group in the background.
virtual BackgroundProcessTicket initialiseAllResourceGroups (Listener *listener=0)
 Initialise all resource groups which are yet to be initialised in the background.
virtual BackgroundProcessTicket prepareResourceGroup (const String &name, Listener *listener=0)
 Prepares a resource group in the background.
virtual BackgroundProcessTicket loadResourceGroup (const String &name, Listener *listener=0)
 Loads a resource group in the background.
virtual BackgroundProcessTicket unload (const String &resType, const String &name, Listener *listener=0)
 Unload a single resource in the background.
virtual BackgroundProcessTicket unload (const String &resType, ResourceHandle handle, Listener *listener=0)
 Unload a single resource in the background.
virtual BackgroundProcessTicket unloadResourceGroup (const String &name, Listener *listener=0)
 Unloads a resource group in the background.
virtual BackgroundProcessTicket prepare (const String &resType, const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, Listener *listener=0)
 Prepare a single resource in the background.
virtual BackgroundProcessTicket load (const String &resType, const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, Listener *listener=0)
 Load a single resource in the background.
virtual bool isProcessComplete (BackgroundProcessTicket ticket)
 Returns whether a previously queued process has completed or not.
void abortRequest (BackgroundProcessTicket ticket)
 Aborts background process.
bool canHandleRequest (const WorkQueue::Request *req, const WorkQueue *srcQ)
 Implementation for WorkQueue::RequestHandler.
WorkQueue::ResponsehandleRequest (const WorkQueue::Request *req, const WorkQueue *srcQ)
 Implementation for WorkQueue::RequestHandler.
bool canHandleResponse (const WorkQueue::Response *res, const WorkQueue *srcQ)
 Implementation for WorkQueue::ResponseHandler.
void handleResponse (const WorkQueue::Response *res, const WorkQueue *srcQ)
 Implementation for WorkQueue::ResponseHandler.
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)

Static Public Member Functions

static ResourceBackgroundQueuegetSingleton (void)
 Override standard Singleton retrieval.
static ResourceBackgroundQueuegetSingletonPtr (void)
 Override standard Singleton retrieval.

Protected Types

enum  RequestType {
  RT_INITIALISE_GROUP = 0, RT_INITIALISE_ALL_GROUPS = 1, RT_PREPARE_GROUP = 2, RT_PREPARE_RESOURCE = 3,
  RT_LOAD_GROUP = 4, RT_LOAD_RESOURCE = 5, RT_UNLOAD_GROUP = 6, RT_UNLOAD_RESOURCE = 7
}
 

Enumerates the type of requests.

More...
typedef set
< BackgroundProcessTicket >
::type 
OutstandingRequestSet

Protected Member Functions

BackgroundProcessTicket addRequest (ResourceRequest &req)

Protected Attributes

uint16 mWorkQueueChannel
OutstandingRequestSet mOutstandingRequestSet

Static Protected Attributes

static ResourceBackgroundQueuemsSingleton

Detailed Description

This class is used to perform Resource operations in a background thread.

Remarks:
All these requests are now queued via Root::getWorkQueue in order to share the thread pool amongst all background tasks. You should therefore refer to that class for configuring the behaviour of the threads themselves, this class merely provides an interface that is specific to resource loading around this common functionality.
The general approach here is that on requesting a background resource process, your request is placed on a queue ready for the background thread to be picked up, and you will get a 'ticket' back, identifying the request. Your call will then return and your thread can proceed, knowing that at some point in the background the operation will be performed. In it's own thread, the resource operation will be performed, and once finished the ticket will be marked as complete. You can check the status of tickets by calling isProcessComplete() from your queueing thread.

Definition at line 80 of file OgreResourceBackgroundQueue.h.


Member Typedef Documentation

Definition at line 140 of file OgreResourceBackgroundQueue.h.


Member Enumeration Documentation

Enumerates the type of requests.

Enumerator:
RT_INITIALISE_GROUP 
RT_INITIALISE_ALL_GROUPS 
RT_PREPARE_GROUP 
RT_PREPARE_RESOURCE 
RT_LOAD_GROUP 
RT_LOAD_RESOURCE 
RT_UNLOAD_GROUP 
RT_UNLOAD_RESOURCE 

Definition at line 111 of file OgreResourceBackgroundQueue.h.


Constructor & Destructor Documentation

Ogre::ResourceBackgroundQueue::ResourceBackgroundQueue (  ) 
virtual Ogre::ResourceBackgroundQueue::~ResourceBackgroundQueue (  )  [virtual]

Member Function Documentation

void Ogre::ResourceBackgroundQueue::abortRequest ( BackgroundProcessTicket  ticket  ) 

Aborts background process.

BackgroundProcessTicket Ogre::ResourceBackgroundQueue::addRequest ( ResourceRequest req  )  [protected]
bool Ogre::ResourceBackgroundQueue::canHandleRequest ( const WorkQueue::Request req,
const WorkQueue srcQ 
) [virtual]

Implementation for WorkQueue::RequestHandler.

Reimplemented from Ogre::WorkQueue::RequestHandler.

bool Ogre::ResourceBackgroundQueue::canHandleResponse ( const WorkQueue::Response res,
const WorkQueue srcQ 
) [virtual]

Implementation for WorkQueue::ResponseHandler.

Reimplemented from Ogre::WorkQueue::ResponseHandler.

static ResourceBackgroundQueue& Ogre::ResourceBackgroundQueue::getSingleton ( void   )  [static]

Override standard Singleton retrieval.

Remarks:
Why do we do this? Well, it's because the Singleton implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the Singleton template to work, but we actually only want it compiled into the implementation of the class based on the Singleton, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll.
This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors.

Reimplemented from Ogre::Singleton< ResourceBackgroundQueue >.

static ResourceBackgroundQueue* Ogre::ResourceBackgroundQueue::getSingletonPtr ( void   )  [static]

Override standard Singleton retrieval.

Remarks:
Why do we do this? Well, it's because the Singleton implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the Singleton template to work, but we actually only want it compiled into the implementation of the class based on the Singleton, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll.
This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors.

Reimplemented from Ogre::Singleton< ResourceBackgroundQueue >.

WorkQueue::Response* Ogre::ResourceBackgroundQueue::handleRequest ( const WorkQueue::Request req,
const WorkQueue srcQ 
) [virtual]
void Ogre::ResourceBackgroundQueue::handleResponse ( const WorkQueue::Response res,
const WorkQueue srcQ 
) [virtual]
virtual void Ogre::ResourceBackgroundQueue::initialise ( void   )  [virtual]

Initialise the background queue system.

Note:
Called automatically by Root::initialise.
virtual BackgroundProcessTicket Ogre::ResourceBackgroundQueue::initialiseAllResourceGroups ( Listener listener = 0  )  [virtual]

Initialise all resource groups which are yet to be initialised in the background.

See also:
ResourceGroupManager::intialiseResourceGroup
Parameters:
listener Optional callback interface, take note of warnings in the header and only use if you understand them.
Returns:
Ticket identifying the request, use isProcessComplete() to determine if completed if not using listener
virtual BackgroundProcessTicket Ogre::ResourceBackgroundQueue::initialiseResourceGroup ( const String name,
Listener listener = 0 
) [virtual]

Initialise a resource group in the background.

See also:
ResourceGroupManager::initialiseResourceGroup
Parameters:
name The name of the resource group to initialise
listener Optional callback interface, take note of warnings in the header and only use if you understand them.
Returns:
Ticket identifying the request, use isProcessComplete() to determine if completed if not using listener
virtual bool Ogre::ResourceBackgroundQueue::isProcessComplete ( BackgroundProcessTicket  ticket  )  [virtual]

Returns whether a previously queued process has completed or not.

Remarks:
This method of checking that a background process has completed is the 'polling' approach. Each queued method takes an optional listener parameter to allow you to register a callback instead, which is arguably more efficient.
Parameters:
ticket The ticket which was returned when the process was queued
Returns:
true if process has completed (or if the ticket is unrecognised), false otherwise
Note:
Tickets are not stored once complete so do not accumulate over time. This is why a non-existent ticket will return 'true'.
virtual BackgroundProcessTicket Ogre::ResourceBackgroundQueue::load ( const String resType,
const String name,
const String group,
bool  isManual = false,
ManualResourceLoader loader = 0,
const NameValuePairList loadParams = 0,
Listener listener = 0 
) [virtual]

Load a single resource in the background.

See also:
ResourceManager::load
Parameters:
resType The type of the resource (from ResourceManager::getResourceType())
name The name of the Resource
group The resource group to which this resource will belong
isManual Is the resource to be manually loaded? If so, you should provide a value for the loader parameter
loader The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter. NOTE: must be thread safe!!
loadParams Optional pointer to a list of name/value pairs containing loading parameters for this type of resource. Remember that this must have a lifespan longer than the return of this call!
virtual BackgroundProcessTicket Ogre::ResourceBackgroundQueue::loadResourceGroup ( const String name,
Listener listener = 0 
) [virtual]

Loads a resource group in the background.

See also:
ResourceGroupManager::loadResourceGroup
Parameters:
name The name of the resource group to load
listener Optional callback interface, take note of warnings in the header and only use if you understand them.
Returns:
Ticket identifying the request, use isProcessComplete() to determine if completed if not using listener
template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr  )  [inherited]

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr  )  [inherited]

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz  )  [inherited]

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz  )  [inherited]

Definition at line 90 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.

virtual BackgroundProcessTicket Ogre::ResourceBackgroundQueue::prepare ( const String resType,
const String name,
const String group,
bool  isManual = false,
ManualResourceLoader loader = 0,
const NameValuePairList loadParams = 0,
Listener listener = 0 
) [virtual]

Prepare a single resource in the background.

See also:
ResourceManager::prepare
Parameters:
resType The type of the resource (from ResourceManager::getResourceType())
name The name of the Resource
group The resource group to which this resource will belong
isManual Is the resource to be manually loaded? If so, you should provide a value for the loader parameter
loader The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter. NOTE: must be thread safe!!
loadParams Optional pointer to a list of name/value pairs containing loading parameters for this type of resource. Remember that this must have a lifespan longer than the return of this call!
virtual BackgroundProcessTicket Ogre::ResourceBackgroundQueue::prepareResourceGroup ( const String name,
Listener listener = 0 
) [virtual]

Prepares a resource group in the background.

See also:
ResourceGroupManager::prepareResourceGroup
Parameters:
name The name of the resource group to prepare
listener Optional callback interface, take note of warnings in the header and only use if you understand them.
Returns:
Ticket identifying the request, use isProcessComplete() to determine if completed if not using listener
virtual void Ogre::ResourceBackgroundQueue::shutdown ( void   )  [virtual]

Shut down the background queue system.

Note:
Called automatically by Root::shutdown.
virtual BackgroundProcessTicket Ogre::ResourceBackgroundQueue::unload ( const String resType,
ResourceHandle  handle,
Listener listener = 0 
) [virtual]

Unload a single resource in the background.

See also:
ResourceManager::unload
Parameters:
resType The type of the resource (from ResourceManager::getResourceType())
handle Handle to the resource
virtual BackgroundProcessTicket Ogre::ResourceBackgroundQueue::unload ( const String resType,
const String name,
Listener listener = 0 
) [virtual]

Unload a single resource in the background.

See also:
ResourceManager::unload
Parameters:
resType The type of the resource (from ResourceManager::getResourceType())
name The name of the Resource
virtual BackgroundProcessTicket Ogre::ResourceBackgroundQueue::unloadResourceGroup ( const String name,
Listener listener = 0 
) [virtual]

Unloads a resource group in the background.

See also:
ResourceGroupManager::unloadResourceGroup
Parameters:
name The name of the resource group to load
Returns:
Ticket identifying the request, use isProcessComplete() to determine if completed if not using listener

Member Data Documentation

Definition at line 141 of file OgreResourceBackgroundQueue.h.

Definition at line 75 of file OgreSingleton.h.

Definition at line 109 of file OgreResourceBackgroundQueue.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:39:27 2012