Ogre::TextureUnitState::TextureEffect Struct Reference

Internal structure defining a texture effect. More...

#include <OgreTextureUnitState.h>

List of all members.

Public Attributes

TextureEffectType type
int subtype
Real arg1
Real arg2
WaveformType waveType
Real base
Real frequency
Real phase
Real amplitude
Controller< Real > * controller
const Frustumfrustum

Detailed Description

Internal structure defining a texture effect.

Definition at line 157 of file OgreTextureUnitState.h.


Member Data Documentation

Definition at line 165 of file OgreTextureUnitState.h.

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Definition at line 159 of file OgreTextureUnitState.h.

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Definition at line 161 of file OgreTextureUnitState.h.


The documentation for this struct was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 23:41:18 2012