Internal structure defining a texture effect. More...
#include <OgreTextureUnitState.h>
Public Attributes | |
TextureEffectType | type |
int | subtype |
Real | arg1 |
Real | arg2 |
WaveformType | waveType |
Real | base |
Real | frequency |
Real | phase |
Real | amplitude |
Controller< Real > * | controller |
const Frustum * | frustum |
Internal structure defining a texture effect.
Definition at line 157 of file OgreTextureUnitState.h.
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Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:41:18 2012