OgreTerrainMaterialGenerator.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __Ogre_TerrainMaterialGenerator_H__
00030 #define __Ogre_TerrainMaterialGenerator_H__
00031 
00032 #include "OgreTerrainPrerequisites.h"
00033 #include "OgrePixelFormat.h"
00034 #include "OgreMaterial.h"
00035 #include "OgreTexture.h"
00036 
00037 namespace Ogre
00038 {
00039     class Terrain;
00040 
00056     enum TerrainLayerSamplerSemantic
00057     {
00059         TLSS_ALBEDO = 0,
00061         TLSS_NORMAL = 1,
00063         TLSS_HEIGHT = 2,
00065         TLSS_SPECULAR = 3
00066     };
00067 
00070     struct _OgreTerrainExport TerrainLayerSamplerElement
00071     {
00073         uint8 source;
00075         TerrainLayerSamplerSemantic semantic;
00077         uint8 elementStart;
00079         uint8 elementCount;
00080 
00081         bool operator==(const TerrainLayerSamplerElement& e) const
00082         {
00083             return source == e.source &&
00084                 semantic == e.semantic &&
00085                 elementStart == e.elementStart &&
00086                 elementCount == e.elementCount;
00087         }
00088 
00089         TerrainLayerSamplerElement() {}
00090         TerrainLayerSamplerElement(uint8 src, TerrainLayerSamplerSemantic sem,
00091             uint8 elemStart, uint8 elemCount)
00092             : source(src), semantic(sem), elementStart(elemStart), elementCount(elemCount)
00093         {
00094         }
00095     };
00096     typedef vector<TerrainLayerSamplerElement>::type TerrainLayerSamplerElementList;
00097 
00100     struct _OgreTerrainExport TerrainLayerSampler
00101     {
00103         String alias;
00105         PixelFormat format;
00106 
00107         bool operator==(const TerrainLayerSampler& s) const
00108         {
00109             return alias == s.alias && format == s.format;
00110         }
00111 
00112         TerrainLayerSampler() {}
00113 
00114         TerrainLayerSampler(const String& aliasName, PixelFormat fmt)
00115             : alias(aliasName), format(fmt)
00116         {
00117         }
00118     };
00119     typedef vector<TerrainLayerSampler>::type TerrainLayerSamplerList;
00120 
00125     struct _OgreTerrainExport TerrainLayerDeclaration
00126     {
00127         TerrainLayerSamplerList samplers;
00128         TerrainLayerSamplerElementList elements;
00129 
00130         bool operator==(const TerrainLayerDeclaration& dcl) const
00131         {
00132             return samplers == dcl.samplers && elements == dcl.elements;
00133         }
00134     };
00135 
00155     class _OgreTerrainExport TerrainMaterialGenerator : public TerrainAlloc
00156     {
00157     public:
00161         class _OgreTerrainExport Profile : public TerrainAlloc
00162         {
00163         protected:
00164             TerrainMaterialGenerator* mParent;
00165             String mName;
00166             String mDesc;
00167         public:
00168             Profile(TerrainMaterialGenerator* parent, const String& name, const String& desc)
00169                 : mParent(parent), mName(name), mDesc(desc) {}
00170             Profile(const Profile& prof) 
00171                 : mParent(prof.mParent), mName(prof.mName), mDesc(prof.mDesc) {}
00172             virtual ~Profile() {}
00174             TerrainMaterialGenerator* getParent() const { return mParent; }
00176             const String& getName() const { return mName; }
00178             const String& getDescription() const { return mDesc; }
00180             virtual bool isVertexCompressionSupported() const = 0;      
00182             virtual MaterialPtr generate(const Terrain* terrain) = 0;
00184             virtual MaterialPtr generateForCompositeMap(const Terrain* terrain) = 0;
00186             virtual uint8 getMaxLayers(const Terrain* terrain) const = 0;
00188             virtual void updateCompositeMap(const Terrain* terrain, const Rect& rect);
00189 
00191             virtual void updateParams(const MaterialPtr& mat, const Terrain* terrain) = 0;
00193             virtual void updateParamsForCompositeMap(const MaterialPtr& mat, const Terrain* terrain) = 0;
00194 
00196             virtual void requestOptions(Terrain* terrain) = 0;
00197 
00198         };
00199 
00200         TerrainMaterialGenerator();
00201         virtual ~TerrainMaterialGenerator();
00202 
00204         typedef vector<Profile*>::type ProfileList;
00205     
00208         virtual const ProfileList& getProfiles() const { return mProfiles; }
00209 
00211         virtual void setActiveProfile(const String& name)
00212         {
00213             if (!mActiveProfile || mActiveProfile->getName() != name)
00214             {
00215                 for (ProfileList::iterator i = mProfiles.begin(); i != mProfiles.end(); ++i)
00216                 {
00217                     if ((*i)->getName() == name)
00218                     {
00219                         setActiveProfile(*i);
00220                         break;
00221                     }
00222                 }
00223             }
00224 
00225         }
00226 
00228         virtual void setActiveProfile(Profile* p)
00229         {
00230             if (mActiveProfile != p)
00231             {
00232                 mActiveProfile = p;
00233                 _markChanged();
00234             }
00235         }
00237         Profile* getActiveProfile() const 
00238         { 
00239             // default if not chosen yet
00240             if (!mActiveProfile && !mProfiles.empty())
00241                 mActiveProfile = mProfiles[0];
00242 
00243             return mActiveProfile; 
00244         }
00245 
00247         void _markChanged() { ++mChangeCounter; }
00248 
00252         unsigned long long int getChangeCount() const { return mChangeCounter; }
00253 
00256         virtual const TerrainLayerDeclaration& getLayerDeclaration() const { return mLayerDecl; }
00263         virtual bool canGenerateUsingDeclaration(const TerrainLayerDeclaration& decl)
00264         {
00265             return decl == mLayerDecl;
00266         }
00267         
00271         virtual bool isVertexCompressionSupported() const
00272         {
00273             return getActiveProfile()->isVertexCompressionSupported();
00274         }
00275 
00278         virtual void requestOptions(Terrain* terrain)
00279         {
00280             Profile* p = getActiveProfile();
00281             if (p)
00282                 p->requestOptions(terrain);
00283 
00284         }
00287         virtual MaterialPtr generate(const Terrain* terrain)
00288         {
00289             Profile* p = getActiveProfile();
00290             if (!p)
00291                 return MaterialPtr();
00292             else
00293                 return p->generate(terrain);
00294         }
00297         virtual MaterialPtr generateForCompositeMap(const Terrain* terrain)
00298         {
00299             Profile* p = getActiveProfile();
00300             if (!p)
00301                 return MaterialPtr();
00302             else
00303                 return p->generateForCompositeMap(terrain);
00304         }
00308         virtual uint8 getMaxLayers(const Terrain* terrain) const
00309         {
00310             Profile* p = getActiveProfile();
00311             if (p)
00312                 return p->getMaxLayers(terrain);
00313             else
00314                 return 0;
00315         }
00316 
00323         virtual void updateCompositeMap(const Terrain* terrain, const Rect& rect)
00324         {
00325             Profile* p = getActiveProfile();
00326             if (!p)
00327                 return;
00328             else
00329                 p->updateCompositeMap(terrain, rect);
00330         }
00331 
00332 
00335         virtual void updateParams(const MaterialPtr& mat, const Terrain* terrain)
00336         {
00337             Profile* p = getActiveProfile();
00338             if (p)
00339                 p->updateParams(mat, terrain);
00340         }
00343         virtual void updateParamsForCompositeMap(const MaterialPtr& mat, const Terrain* terrain)
00344         {
00345             Profile* p = getActiveProfile();
00346             if (p)
00347                 p->updateParamsForCompositeMap(mat, terrain);
00348         }
00349 
00358         virtual void setDebugLevel(unsigned int dbg)
00359         {
00360             if (mDebugLevel != dbg)
00361             {
00362                 mDebugLevel = dbg;
00363                 _markChanged();
00364             }
00365         }
00367         virtual unsigned int getDebugLevel() const { return mDebugLevel; }
00368 
00376         virtual void _renderCompositeMap(size_t size, const Rect& rect, 
00377             const MaterialPtr& mat, const TexturePtr& destCompositeMap);
00378 
00379         Texture* _getCompositeMapRTT() { return mCompositeMapRTT; }
00380     protected:
00381 
00382         ProfileList mProfiles;
00383         mutable Profile* mActiveProfile;
00384         unsigned long long int mChangeCounter;
00385         TerrainLayerDeclaration mLayerDecl;
00386         unsigned int mDebugLevel;
00387         SceneManager* mCompositeMapSM;
00388         Camera* mCompositeMapCam;
00389         Texture* mCompositeMapRTT; // deliberately holding this by raw pointer to avoid shutdown issues
00390         ManualObject* mCompositeMapPlane;
00391         Light* mCompositeMapLight;
00392 
00393 
00394 
00395     };
00396 
00397     typedef SharedPtr<TerrainMaterialGenerator> TerrainMaterialGeneratorPtr;
00398 
00402 }
00403 #endif
00404 

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:28 2012