Class representing the invocation of queue groups in a RenderQueue. More...
#include <OgreRenderQueueInvocation.h>

Public Member Functions | |
| RenderQueueInvocation (uint8 renderQueueGroupID, const String &invocationName=StringUtil::BLANK) | |
| Constructor.   | |
| virtual | ~RenderQueueInvocation () | 
| virtual uint8 | getRenderQueueGroupID (void) const | 
| Get the render queue group id.   | |
| virtual const String & | getInvocationName (void) const | 
| Get the invocation name (may be blank if not set by creator).   | |
| virtual void | setSolidsOrganisation (QueuedRenderableCollection::OrganisationMode org) | 
| Set the organisation mode being used for solids in this queue group invocation.   | |
| virtual  QueuedRenderableCollection::OrganisationMode  | getSolidsOrganisation (void) const | 
| Get the organisation mode being used for solids in this queue group invocation.   | |
| virtual void | setSuppressShadows (bool suppress) | 
| Sets whether shadows are suppressed when invoking this queue.   | |
| virtual bool | getSuppressShadows (void) const | 
| Gets whether shadows are suppressed when invoking this queue.   | |
| virtual void | setSuppressRenderStateChanges (bool suppress) | 
| Sets whether render state changes are suppressed when invoking this queue.   | |
| virtual bool | getSuppressRenderStateChanges (void) const | 
| Gets whether shadows are suppressed when invoking this queue.   | |
| virtual void | invoke (RenderQueueGroup *group, SceneManager *targetSceneManager) | 
| Invoke this class on a concrete queue group.   | |
| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
| operator new, with debug line info   | |
| void * | operator new (size_t sz) | 
| void * | operator new (size_t sz, void *ptr) | 
| placement operator new   | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
| array operator new, with debug line info   | |
| void * | operator new[] (size_t sz) | 
| void | operator delete (void *ptr) | 
| void | operator delete (void *ptr, void *) | 
| void | operator delete (void *ptr, const char *, int, const char *) | 
| void | operator delete[] (void *ptr) | 
| void | operator delete[] (void *ptr, const char *, int, const char *) | 
Static Public Attributes | |
| static String | RENDER_QUEUE_INVOCATION_SHADOWS | 
| Invocation identifier for shadows.   | |
Protected Attributes | |
| uint8 | mRenderQueueGroupID | 
| Target queue group.   | |
| String | mInvocationName | 
| Invocation identifier - used in listeners.   | |
| QueuedRenderableCollection::OrganisationMode | mSolidsOrganisation | 
| Solids ordering mode.   | |
| bool | mSuppressShadows | 
| Suppress shadows processing in this invocation?   | |
| bool | mSuppressRenderStateChanges | 
| Suppress OGRE's render state management?   | |
Class representing the invocation of queue groups in a RenderQueue.
Definition at line 66 of file OgreRenderQueueInvocation.h.
| Ogre::RenderQueueInvocation::RenderQueueInvocation | ( | uint8 | renderQueueGroupID, | |
| const String & |  invocationName = StringUtil::BLANK | |||
| ) | 
Constructor.
| renderQueueGroupID | ID of the queue this will target | |
| invocationName | Optional name to uniquely identify this invocation from others in a RenderQueueListener | 
| virtual Ogre::RenderQueueInvocation::~RenderQueueInvocation | ( | ) |  [virtual] | 
        
| virtual const String& Ogre::RenderQueueInvocation::getInvocationName | ( | void | ) |  const [virtual] | 
        
Get the invocation name (may be blank if not set by creator).
Definition at line 93 of file OgreRenderQueueInvocation.h.
| virtual uint8 Ogre::RenderQueueInvocation::getRenderQueueGroupID | ( | void | ) |  const [virtual] | 
        
Get the render queue group id.
Definition at line 90 of file OgreRenderQueueInvocation.h.
| virtual QueuedRenderableCollection::OrganisationMode Ogre::RenderQueueInvocation::getSolidsOrganisation | ( | void | ) |  const [virtual] | 
        
Get the organisation mode being used for solids in this queue group invocation.
Definition at line 106 of file OgreRenderQueueInvocation.h.
| virtual bool Ogre::RenderQueueInvocation::getSuppressRenderStateChanges | ( | void | ) |  const [virtual] | 
        
Gets whether shadows are suppressed when invoking this queue.
Definition at line 145 of file OgreRenderQueueInvocation.h.
| virtual bool Ogre::RenderQueueInvocation::getSuppressShadows | ( | void | ) |  const [virtual] | 
        
Gets whether shadows are suppressed when invoking this queue.
Definition at line 118 of file OgreRenderQueueInvocation.h.
| virtual void Ogre::RenderQueueInvocation::invoke | ( | RenderQueueGroup * | group, | |
| SceneManager * | targetSceneManager | |||
| ) |  [virtual] | 
        
Invoke this class on a concrete queue group.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
| const char * | , | |||
| int | , | |||
| const char * | ||||
| ) |  [inherited] | 
        
Definition at line 107 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
| void * | ||||
| ) |  [inherited] | 
        
Definition at line 101 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) |  [inherited] | 
        
Definition at line 95 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
| const char * | , | |||
| int | , | |||
| const char * | ||||
| ) |  [inherited] | 
        
Definition at line 118 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) |  [inherited] | 
        
Definition at line 112 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
| void * | ptr | |||
| ) |  [inherited] | 
        
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) |  [inherited] | 
        
Definition at line 72 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
| const char * | file, | |||
| int | line, | |||
| const char * | func | |||
| ) |  [inherited] | 
        
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) |  [inherited] | 
        
Definition at line 90 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
| const char * | file, | |||
| int | line, | |||
| const char * | func | |||
| ) |  [inherited] | 
        
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
| virtual void Ogre::RenderQueueInvocation::setSolidsOrganisation | ( | QueuedRenderableCollection::OrganisationMode | org | ) |  [virtual] | 
        
Set the organisation mode being used for solids in this queue group invocation.
Definition at line 98 of file OgreRenderQueueInvocation.h.
| virtual void Ogre::RenderQueueInvocation::setSuppressRenderStateChanges | ( | bool | suppress | ) |  [virtual] | 
        
Sets whether render state changes are suppressed when invoking this queue.
Definition at line 140 of file OgreRenderQueueInvocation.h.
| virtual void Ogre::RenderQueueInvocation::setSuppressShadows | ( | bool | suppress | ) |  [virtual] | 
        
Sets whether shadows are suppressed when invoking this queue.
Definition at line 113 of file OgreRenderQueueInvocation.h.
String Ogre::RenderQueueInvocation::mInvocationName [protected] | 
        
Invocation identifier - used in listeners.
Definition at line 72 of file OgreRenderQueueInvocation.h.
Target queue group.
Definition at line 70 of file OgreRenderQueueInvocation.h.
QueuedRenderableCollection::OrganisationMode Ogre::RenderQueueInvocation::mSolidsOrganisation [protected] | 
        
Solids ordering mode.
Definition at line 74 of file OgreRenderQueueInvocation.h.
bool Ogre::RenderQueueInvocation::mSuppressRenderStateChanges [protected] | 
        
Suppress OGRE's render state management?
Definition at line 78 of file OgreRenderQueueInvocation.h.
bool Ogre::RenderQueueInvocation::mSuppressShadows [protected] | 
        
Suppress shadows processing in this invocation?
Definition at line 76 of file OgreRenderQueueInvocation.h.
Invocation identifier for shadows.
Definition at line 155 of file OgreRenderQueueInvocation.h.
Copyright © 2012 Torus Knot Software Ltd

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Last modified Fri May 25 23:39:10 2012