OgreManualObject.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __OgreManualObject_H__
00030 #define __OgreManualObject_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 #include "OgreMovableObject.h"
00034 #include "OgreRenderable.h"
00035 #include "OgreResourceGroupManager.h"
00036 
00037 
00038 namespace Ogre
00039 {
00106     class _OgreExport ManualObject : public MovableObject
00107     {
00108     public:
00109         ManualObject(const String& name);
00110         virtual ~ManualObject();
00111 
00112         //pre-declare ManualObjectSection
00113         class ManualObjectSection;
00114 
00124         virtual void clear(void);
00125         
00133         virtual void estimateVertexCount(size_t vcount);
00134 
00142         virtual void estimateIndexCount(size_t icount);
00143 
00153         virtual void begin(const String& materialName,
00154             RenderOperation::OperationType opType = RenderOperation::OT_TRIANGLE_LIST, const String & groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
00155 
00159         virtual void setDynamic(bool dyn) { mDynamic = dyn; }
00161         virtual bool getDynamic() const { return mDynamic; }
00162 
00174         virtual void beginUpdate(size_t sectionIndex);
00182         virtual void position(const Vector3& pos);
00184         virtual void position(Real x, Real y, Real z);
00185 
00191         virtual void normal(const Vector3& norm);
00193         virtual void normal(Real x, Real y, Real z);
00194 
00202         virtual void tangent(const Vector3& tan);
00204         virtual void tangent(Real x, Real y, Real z);
00205 
00214         virtual void textureCoord(Real u);
00216         virtual void textureCoord(Real u, Real v);
00218         virtual void textureCoord(Real u, Real v, Real w);
00220         virtual void textureCoord(Real x, Real y, Real z, Real w);
00222         virtual void textureCoord(const Vector2& uv);
00224         virtual void textureCoord(const Vector3& uvw);
00226         virtual void textureCoord(const Vector4& xyzw);
00227 
00230         virtual void colour(const ColourValue& col);
00234         virtual void colour(Real r, Real g, Real b, Real a = 1.0f);
00235 
00247         virtual void index(uint32 idx);
00256         virtual void triangle(uint32 i1, uint32 i2, uint32 i3);
00265         virtual void quad(uint32 i1, uint32 i2, uint32 i3, uint32 i4);
00266 
00268         virtual size_t getCurrentVertexCount() const;
00269 
00271         virtual size_t getCurrentIndexCount() const;
00272         
00277         virtual ManualObjectSection* end(void);
00278 
00288         virtual void setMaterialName(size_t subindex, const String& name, const String & group = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
00289 
00301         virtual MeshPtr convertToMesh(const String& meshName, 
00302             const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
00303 
00313         void setUseIdentityProjection(bool useIdentityProjection);
00314 
00324         bool getUseIdentityProjection(void) const { return mUseIdentityProjection; }
00325 
00335         void setUseIdentityView(bool useIdentityView);
00336 
00346         bool getUseIdentityView(void) const { return mUseIdentityView; }
00347 
00355         void setBoundingBox(const AxisAlignedBox& box) { mAABB = box; }
00356 
00359         ManualObjectSection* getSection(unsigned int index) const;
00360 
00363         unsigned int getNumSections(void) const;
00373         void setKeepDeclarationOrder(bool keepOrder) { mKeepDeclarationOrder = keepOrder; }
00374 
00379         bool getKeepDeclarationOrder() const { return mKeepDeclarationOrder; }
00380         // MovableObject overrides
00381 
00383         const String& getMovableType(void) const;
00385         const AxisAlignedBox& getBoundingBox(void) const;
00387         Real getBoundingRadius(void) const;
00389         void _updateRenderQueue(RenderQueue* queue);
00391         EdgeData* getEdgeList(void);
00393         bool hasEdgeList(void);
00395         ShadowRenderableListIterator getShadowVolumeRenderableIterator(
00396             ShadowTechnique shadowTechnique, const Light* light, 
00397             HardwareIndexBufferSharedPtr* indexBuffer, 
00398             bool extrudeVertices, Real extrusionDist, unsigned long flags = 0);
00399 
00400 
00402         class _OgreExport ManualObjectSection : public Renderable, public MovableAlloc
00403         {
00404         protected:
00405             ManualObject* mParent;
00406             String mMaterialName;
00407             String mGroupName;
00408             mutable MaterialPtr mMaterial;
00409             RenderOperation mRenderOperation;
00410             bool m32BitIndices;
00411 
00412             
00413         public:
00414             ManualObjectSection(ManualObject* parent, const String& materialName,
00415                 RenderOperation::OperationType opType, const String & groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
00416             virtual ~ManualObjectSection();
00417             
00419             RenderOperation* getRenderOperation(void);
00421             const String& getMaterialName(void) const { return mMaterialName; }
00423             const String& getMaterialGroup(void) const { return mGroupName; }
00425             void setMaterialName(const String& name, const String& groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME );
00427             void set32BitIndices(bool n32) { m32BitIndices = n32; }
00429             bool get32BitIndices() const { return m32BitIndices; }
00430             
00431             // Renderable overrides
00433             const MaterialPtr& getMaterial(void) const;
00435             void getRenderOperation(RenderOperation& op);
00437             void getWorldTransforms(Matrix4* xform) const;
00439             Real getSquaredViewDepth(const Ogre::Camera *) const;
00441             const LightList &getLights(void) const;
00442 
00443 
00444                     
00445         };
00447         class _OgreExport ManualObjectSectionShadowRenderable : public ShadowRenderable
00448         {
00449         protected:
00450             ManualObject* mParent;
00451             // Shared link to position buffer
00452             HardwareVertexBufferSharedPtr mPositionBuffer;
00453             // Shared link to w-coord buffer (optional)
00454             HardwareVertexBufferSharedPtr mWBuffer;
00455 
00456         public:
00457             ManualObjectSectionShadowRenderable(ManualObject* parent, 
00458                 HardwareIndexBufferSharedPtr* indexBuffer, const VertexData* vertexData, 
00459                 bool createSeparateLightCap, bool isLightCap = false);
00460             ~ManualObjectSectionShadowRenderable();
00462             void getWorldTransforms(Matrix4* xform) const;
00463             HardwareVertexBufferSharedPtr getPositionBuffer(void) { return mPositionBuffer; }
00464             HardwareVertexBufferSharedPtr getWBuffer(void) { return mWBuffer; }
00466             virtual void rebindIndexBuffer(const HardwareIndexBufferSharedPtr& indexBuffer);
00467 
00468             
00469 
00470         };
00471 
00472         typedef vector<ManualObjectSection*>::type SectionList;
00473 
00475         void visitRenderables(Renderable::Visitor* visitor, 
00476             bool debugRenderables = false);
00477         
00478         
00479     protected:
00481         bool mDynamic;
00483         SectionList mSectionList;
00485         ManualObjectSection* mCurrentSection;
00487         bool mCurrentUpdating;
00489         struct TempVertex
00490         {
00491             Vector3 position;
00492             Vector3 normal;
00493             Vector3 tangent;
00494             Vector4 texCoord[OGRE_MAX_TEXTURE_COORD_SETS];
00495             ushort texCoordDims[OGRE_MAX_TEXTURE_COORD_SETS];
00496             ColourValue colour;
00497         };
00499         TempVertex mTempVertex;
00501         bool mFirstVertex;
00503         bool mTempVertexPending;
00505         char* mTempVertexBuffer;
00507         size_t mTempVertexSize;
00509         uint32* mTempIndexBuffer;
00511         size_t mTempIndexSize;
00513         size_t mDeclSize;
00515         size_t mEstVertexCount;
00517         size_t mEstIndexCount;
00519         ushort mTexCoordIndex;
00521         AxisAlignedBox mAABB;
00523         Real mRadius;
00525         bool mAnyIndexed;
00527         EdgeData* mEdgeList;
00529         ShadowRenderableList mShadowRenderables;
00531         bool mUseIdentityProjection;
00533         bool mUseIdentityView;
00535         bool mKeepDeclarationOrder;
00536 
00537 
00539         virtual void resetTempAreas(void);
00541         virtual void resizeTempVertexBufferIfNeeded(size_t numVerts);
00543         virtual void resizeTempIndexBufferIfNeeded(size_t numInds);
00544 
00546         virtual void copyTempVertexToBuffer(void);
00547 
00548     };
00549 
00550 
00552     class _OgreExport ManualObjectFactory : public MovableObjectFactory
00553     {
00554     protected:
00555         MovableObject* createInstanceImpl( const String& name, const NameValuePairList* params);
00556     public:
00557         ManualObjectFactory() {}
00558         ~ManualObjectFactory() {}
00559 
00560         static String FACTORY_TYPE_NAME;
00561 
00562         const String& getType(void) const;
00563         void destroyInstance( MovableObject* obj);  
00564 
00565     };
00568 }
00569 
00570 #endif
00571 
00572 

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:36:24 2012