Allows the rendering of a chain of connected billboards. More...
#include <OgreBillboardChain.h>
Classes | |
struct | ChainSegment |
Simple struct defining a chain segment by referencing a subset of the preallocated buffer (which will be mMaxElementsPerChain * mChainCount long), by it's chain index, and a head and tail value which describe the current chain. More... | |
class | Element |
Contains the data of an element of the BillboardChain. More... | |
Public Types | |
enum | TexCoordDirection { TCD_U, TCD_V } |
The direction in which texture coordinates from elements of the chain are used. More... | |
typedef vector< Element >::type | ElementList |
typedef vector < ShadowRenderable * >::type | ShadowRenderableList |
typedef VectorIterator < ShadowRenderableList > | ShadowRenderableListIterator |
Public Member Functions | |
BillboardChain (const String &name, size_t maxElements=20, size_t numberOfChains=1, bool useTextureCoords=true, bool useColours=true, bool dynamic=true) | |
Constructor (don't use directly, use factory). | |
virtual | ~BillboardChain () |
destructor | |
virtual void | setMaxChainElements (size_t maxElements) |
Set the maximum number of chain elements per chain. | |
virtual size_t | getMaxChainElements (void) const |
Get the maximum number of chain elements per chain. | |
virtual void | setNumberOfChains (size_t numChains) |
Set the number of chain segments (this class can render multiple chains at once using the same material). | |
virtual size_t | getNumberOfChains (void) const |
Get the number of chain segments (this class can render multiple chains at once using the same material). | |
virtual void | setUseTextureCoords (bool use) |
Sets whether texture coordinate information should be included in the final buffers generated. | |
virtual bool | getUseTextureCoords (void) const |
Gets whether texture coordinate information should be included in the final buffers generated. | |
virtual void | setTextureCoordDirection (TexCoordDirection dir) |
Sets the direction in which texture coords specified on each element are deemed to run along the length of the chain. | |
virtual TexCoordDirection | getTextureCoordDirection (void) |
Gets the direction in which texture coords specified on each element are deemed to run. | |
virtual void | setOtherTextureCoordRange (Real start, Real end) |
Set the range of the texture coordinates generated across the width of the chain elements. | |
virtual const Real * | getOtherTextureCoordRange (void) const |
Get the range of the texture coordinates generated across the width of the chain elements. | |
virtual void | setUseVertexColours (bool use) |
Sets whether vertex colour information should be included in the final buffers generated. | |
virtual bool | getUseVertexColours (void) const |
Gets whether vertex colour information should be included in the final buffers generated. | |
virtual void | setDynamic (bool dyn) |
Sets whether or not the buffers created for this object are suitable for dynamic alteration. | |
virtual bool | getDynamic (void) const |
Gets whether or not the buffers created for this object are suitable for dynamic alteration. | |
virtual void | addChainElement (size_t chainIndex, const Element &billboardChainElement) |
Add an element to the 'head' of a chain. | |
virtual void | removeChainElement (size_t chainIndex) |
Remove an element from the 'tail' of a chain. | |
virtual void | updateChainElement (size_t chainIndex, size_t elementIndex, const Element &billboardChainElement) |
Update the details of an existing chain element. | |
virtual const Element & | getChainElement (size_t chainIndex, size_t elementIndex) const |
Get the detail of a chain element. | |
virtual size_t | getNumChainElements (size_t chainIndex) const |
Returns the number of chain elements. | |
virtual void | clearChain (size_t chainIndex) |
Remove all elements of a given chain (but leave the chain intact). | |
virtual void | clearAllChains (void) |
Remove all elements from all chains (but leave the chains themselves intact). | |
void | setFaceCamera (bool faceCamera, const Vector3 &normalVector=Vector3::UNIT_X) |
Sets whether the billboard should always be facing the camera or a custom direction set by each point element. | |
virtual const String & | getMaterialName (void) const |
Get the material name in use. | |
virtual void | setMaterialName (const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) |
Set the material name to use for rendering. | |
void | _notifyCurrentCamera (Camera *cam) |
Internal method to notify the object of the camera to be used for the next rendering operation. | |
Real | getSquaredViewDepth (const Camera *cam) const |
Returns the camera-relative squared depth of this renderable. | |
Real | getBoundingRadius (void) const |
Retrieves the radius of the origin-centered bounding sphere for this object. | |
const AxisAlignedBox & | getBoundingBox (void) const |
Retrieves the local axis-aligned bounding box for this object. | |
const MaterialPtr & | getMaterial (void) const |
Retrieves a weak reference to the material this renderable object uses. | |
const String & | getMovableType (void) const |
Returns the type name of this object. | |
void | _updateRenderQueue (RenderQueue *) |
Internal method by which the movable object must add Renderable subclass instances to the rendering queue. | |
void | getRenderOperation (RenderOperation &) |
Gets the render operation required to send this object to the frame buffer. | |
void | getWorldTransforms (Matrix4 *) const |
Gets the world transform matrix / matrices for this renderable object. | |
const LightList & | getLights (void) const |
Gets a list of lights, ordered relative to how close they are to this renderable. | |
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) |
virtual void | _notifyCreator (MovableObjectFactory *fact) |
Notify the object of it's creator (internal use only). | |
virtual MovableObjectFactory * | _getCreator (void) const |
Get the creator of this object, if any (internal use only). | |
virtual void | _notifyManager (SceneManager *man) |
Notify the object of it's manager (internal use only). | |
virtual SceneManager * | _getManager (void) const |
Get the manager of this object, if any (internal use only). | |
virtual const String & | getName (void) const |
Returns the name of this object. | |
virtual Node * | getParentNode (void) const |
Returns the node to which this object is attached. | |
virtual SceneNode * | getParentSceneNode (void) const |
Returns the scene node to which this object is attached. | |
virtual bool | isParentTagPoint () const |
Gets whether the parent node is a TagPoint (or a SceneNode). | |
virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
Internal method called to notify the object that it has been attached to a node. | |
virtual bool | isAttached (void) const |
Returns true if this object is attached to a SceneNode or TagPoint. | |
virtual void | detachFromParent (void) |
Detaches an object from a parent SceneNode or TagPoint, if attached. | |
virtual bool | isInScene (void) const |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |
virtual void | _notifyMoved (void) |
Internal method called to notify the object that it has been moved. | |
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
Retrieves the axis-aligned bounding box for this object in world coordinates. | |
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
Retrieves the worldspace bounding sphere for this object. | |
virtual void | setVisible (bool visible) |
Tells this object whether to be visible or not, if it has a renderable component. | |
virtual bool | getVisible (void) const |
Gets this object whether to be visible or not, if it has a renderable component. | |
virtual bool | isVisible (void) const |
Returns whether or not this object is supposed to be visible or not. | |
virtual void | setRenderingDistance (Real dist) |
Sets the distance at which the object is no longer rendered. | |
virtual Real | getRenderingDistance (void) const |
Gets the distance at which batches are no longer rendered. | |
virtual void | setRenderingMinPixelSize (Real pixelSize) |
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered. | |
virtual Real | getRenderingMinPixelSize () const |
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered. | |
virtual void | setUserAny (const Any &anything) |
virtual const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. | |
virtual void | setRenderQueueGroup (uint8 queueID) |
Sets the render queue group this entity will be rendered through. | |
virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
Sets the render queue group and group priority this entity will be rendered through. | |
virtual uint8 | getRenderQueueGroup (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. | |
virtual const Matrix4 & | _getParentNodeFullTransform (void) const |
return the full transformation of the parent sceneNode or the attachingPoint node | |
virtual void | setQueryFlags (uint32 flags) |
Sets the query flags for this object. | |
virtual void | addQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
virtual void | removeQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
virtual uint32 | getQueryFlags (void) const |
Returns the query flags relevant for this object. | |
virtual void | setVisibilityFlags (uint32 flags) |
Sets the visiblity flags for this object. | |
virtual void | addVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
virtual void | removeVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
virtual uint32 | getVisibilityFlags (void) const |
Returns the visibility flags relevant for this object. | |
virtual void | setListener (Listener *listener) |
Sets a listener for this object. | |
virtual Listener * | getListener (void) const |
Gets the current listener for this object. | |
virtual const LightList & | queryLights (void) const |
Gets a list of lights, ordered relative to how close they are to this movable object. | |
virtual uint32 | getLightMask () const |
Get a bitwise mask which will filter the lights affecting this object. | |
virtual void | setLightMask (uint32 lightMask) |
Set a bitwise mask which will filter the lights affecting this object. | |
virtual LightList * | _getLightList () |
Returns a pointer to the current list of lights for this object. | |
EdgeData * | getEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
bool | hasEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
const AxisAlignedBox & | getLightCapBounds (void) const |
Overridden member from ShadowCaster. | |
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
Overridden member from ShadowCaster. | |
void | setCastShadows (bool enabled) |
Sets whether or not this object will cast shadows. | |
bool | getCastShadows (void) const |
Returns whether shadow casting is enabled for this object. | |
bool | getReceivesShadows () |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows. | |
Real | getPointExtrusionDistance (const Light *l) const |
Get the distance to extrude for a point/spot light. | |
virtual uint32 | getTypeFlags (void) const |
Get the 'type flags' for this MovableObject. | |
virtual void | setDebugDisplayEnabled (bool enabled) |
Sets whether or not the debug display of this object is enabled. | |
virtual bool | isDebugDisplayEnabled (void) const |
Gets whether debug display of this object is enabled. | |
const StringVector & | getAnimableValueNames (void) const |
Gets a list of animable value names for this object. | |
virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
Create a reference-counted AnimableValuePtr for the named value. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. | |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. | |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
void | removeCustomParameter (size_t index) |
Removes a custom value which is associated with this Renderable at the given index. | |
bool | hasCustomParameter (size_t index) const |
Checks whether a custom value is associated with this Renderable at the given index. | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
virtual void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual void | setUserAny (const Any &anything) |
virtual const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. | |
virtual RenderSystemData * | getRenderSystemData () const |
Gets RenderSystem private data. | |
virtual void | setRenderSystemData (RenderSystemData *val) const |
Sets RenderSystem private data. | |
Static Public Member Functions | |
static void | setDefaultQueryFlags (uint32 flags) |
Set the default query flags for all future MovableObject instances. | |
static uint32 | getDefaultQueryFlags () |
Get the default query flags for all future MovableObject instances. | |
static void | setDefaultVisibilityFlags (uint32 flags) |
Set the default visibility flags for all future MovableObject instances. | |
static uint32 | getDefaultVisibilityFlags () |
Get the default visibility flags for all future MovableObject instances. | |
static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
Utility method for extruding vertices based on a light. | |
Protected Types | |
typedef vector< ChainSegment > ::type | ChainSegmentList |
typedef map< String, StringVector >::type | AnimableDictionaryMap |
typedef map< size_t, Vector4 > ::type | CustomParameterMap |
Protected Member Functions | |
virtual void | setupChainContainers (void) |
Setup the STL collections. | |
virtual void | setupVertexDeclaration (void) |
Setup vertex declaration. | |
virtual void | setupBuffers (void) |
virtual void | updateVertexBuffer (Camera *cam) |
Update the contents of the vertex buffer. | |
virtual void | updateIndexBuffer (void) |
Update the contents of the index buffer. | |
virtual void | updateBoundingBox (void) const |
Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const |
Helper method for calculating extrusion distance. | |
virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) |
Tells the caster to perform the tasks necessary to update the edge data's light listing. | |
virtual void | generateShadowVolume (EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |
virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const |
Utility method for extruding a bounding box. | |
virtual const String & | getAnimableDictionaryName (void) const |
Get the name of the animable dictionary for this class. | |
void | createAnimableDictionary (void) const |
Internal method for creating a dictionary of animable value names for the class, if it does not already exist. | |
StringVector & | _getAnimableValueNames (void) |
Get an updateable reference to animable value list. | |
virtual void | initialiseAnimableDictionary (StringVector &) const |
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters. | |
Protected Attributes | |
size_t | mMaxElementsPerChain |
Maximum length of each chain. | |
size_t | mChainCount |
Number of chains. | |
bool | mUseTexCoords |
Use texture coords? | |
bool | mUseVertexColour |
Use vertex colour? | |
bool | mDynamic |
Dynamic use? | |
VertexData * | mVertexData |
Vertex data. | |
IndexData * | mIndexData |
Index data (to allow multiple unconnected chains). | |
bool | mVertexDeclDirty |
Is the vertex declaration dirty? | |
bool | mBuffersNeedRecreating |
Do the buffers need recreating? | |
bool | mBoundsDirty |
Do the bounds need redefining? | |
bool | mIndexContentDirty |
Is the index buffer dirty? | |
AxisAlignedBox | mAABB |
AABB. | |
Real | mRadius |
Bounding radius. | |
String | mMaterialName |
Material. | |
MaterialPtr | mMaterial |
TexCoordDirection | mTexCoordDir |
Texture coord direction. | |
Real | mOtherTexCoordRange [2] |
Other texture coord range. | |
bool | mFaceCamera |
When true, the billboards always face the camera. | |
Vector3 | mNormalBase |
Used when mFaceCamera == false; determines the billboard's "normal". | |
ElementList | mChainElementList |
The list holding the chain elements. | |
ChainSegmentList | mChainSegmentList |
String | mName |
Name of this object. | |
MovableObjectFactory * | mCreator |
Creator of this object (if created by a factory). | |
SceneManager * | mManager |
SceneManager holding this object (if applicable). | |
Node * | mParentNode |
node to which this object is attached | |
bool | mParentIsTagPoint |
bool | mVisible |
Is this object visible? | |
bool | mDebugDisplay |
Is debug display enabled? | |
Real | mUpperDistance |
Upper distance to still render. | |
Real | mSquaredUpperDistance |
Real | mMinPixelSize |
bool | mBeyondFarDistance |
Hidden because of distance? | |
UserObjectBindings | mUserObjectBindings |
User objects binding. | |
uint8 | mRenderQueueID |
The render queue to use when rendering this object. | |
bool | mRenderQueueIDSet |
Flags whether the RenderQueue's default should be used. | |
ushort | mRenderQueuePriority |
The render queue group to use when rendering this object. | |
bool | mRenderQueuePrioritySet |
Flags whether the RenderQueue's default should be used. | |
uint32 | mQueryFlags |
Flags determining whether this object is included / excluded from scene queries. | |
uint32 | mVisibilityFlags |
Flags determining whether this object is visible (compared to SceneManager mask). | |
AxisAlignedBox | mWorldAABB |
Cached world AABB of this object. | |
Sphere | mWorldBoundingSphere |
AxisAlignedBox | mWorldDarkCapBounds |
World space AABB of this object's dark cap. | |
bool | mCastShadows |
Does this object cast shadows? | |
bool | mRenderingDisabled |
Does rendering this object disabled by listener? | |
Listener * | mListener |
MovableObject listener - only one allowed (no list) for size & performance reasons. */. | |
LightList | mLightList |
List of lights for this object. | |
ulong | mLightListUpdated |
The last frame that this light list was updated in. | |
uint32 | mLightMask |
the light mask defined for this movable. This will be taken into consideration when deciding which light should affect this movable | |
CustomParameterMap | mCustomParameters |
bool | mPolygonModeOverrideable |
bool | mUseIdentityProjection |
bool | mUseIdentityView |
UserObjectBindings | mUserObjectBindings |
RenderSystemData * | mRenderSystemData |
User objects binding. | |
Static Protected Attributes | |
static const size_t | SEGMENT_EMPTY |
Chain segment has no elements. | |
static uint32 | msDefaultQueryFlags |
Default query flags. | |
static uint32 | msDefaultVisibilityFlags |
Default visibility flags. | |
static AnimableDictionaryMap | msAnimableDictionary |
Static map of class name to list of animable value names. |
Allows the rendering of a chain of connected billboards.
Definition at line 76 of file OgreBillboardChain.h.
typedef map<String, StringVector>::type Ogre::AnimableObject::AnimableDictionaryMap [protected, inherited] |
Definition at line 240 of file OgreAnimable.h.
typedef vector<ChainSegment>::type Ogre::BillboardChain::ChainSegmentList [protected] |
Definition at line 340 of file OgreBillboardChain.h.
typedef map<size_t, Vector4>::type Ogre::Renderable::CustomParameterMap [protected, inherited] |
Definition at line 413 of file OgreRenderable.h.
typedef vector<Element>::type Ogre::BillboardChain::ElementList |
Definition at line 105 of file OgreBillboardChain.h.
typedef vector<ShadowRenderable*>::type Ogre::ShadowCaster::ShadowRenderableList [inherited] |
Definition at line 135 of file OgreShadowCaster.h.
typedef VectorIterator<ShadowRenderableList> Ogre::ShadowCaster::ShadowRenderableListIterator [inherited] |
Definition at line 136 of file OgreShadowCaster.h.
The direction in which texture coordinates from elements of the chain are used.
TCD_U |
Tex coord in elements is treated as the 'u' texture coordinate. |
TCD_V |
Tex coord in elements is treated as the 'v' texture coordinate. |
Definition at line 150 of file OgreBillboardChain.h.
Ogre::BillboardChain::BillboardChain | ( | const String & | name, | |
size_t | maxElements = 20 , |
|||
size_t | numberOfChains = 1 , |
|||
bool | useTextureCoords = true , |
|||
bool | useColours = true , |
|||
bool | dynamic = true | |||
) |
Constructor (don't use directly, use factory).
name | The name to give this object | |
maxElements | The maximum number of elements per chain | |
numberOfChains | The number of separate chain segments contained in this object | |
useTextureCoords | If true, use texture coordinates from the chain elements | |
useVertexColours | If true, use vertex colours from the chain elements | |
dynamic | If true, buffers are created with the intention of being updated |
virtual Ogre::BillboardChain::~BillboardChain | ( | ) | [virtual] |
destructor
StringVector& Ogre::AnimableObject::_getAnimableValueNames | ( | void | ) | [protected, inherited] |
Get an updateable reference to animable value list.
Definition at line 266 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND.
virtual MovableObjectFactory* Ogre::MovableObject::_getCreator | ( | void | ) | const [virtual, inherited] |
Get the creator of this object, if any (internal use only).
Definition at line 185 of file OgreMovableObject.h.
virtual LightList* Ogre::MovableObject::_getLightList | ( | ) | [virtual, inherited] |
Returns a pointer to the current list of lights for this object.
Definition at line 490 of file OgreMovableObject.h.
virtual SceneManager* Ogre::MovableObject::_getManager | ( | void | ) | const [virtual, inherited] |
Get the manager of this object, if any (internal use only).
Definition at line 189 of file OgreMovableObject.h.
virtual const Matrix4& Ogre::MovableObject::_getParentNodeFullTransform | ( | void | ) | const [virtual, inherited] |
return the full transformation of the parent sceneNode or the attachingPoint node
Reimplemented in Ogre::InstancedEntity.
virtual void Ogre::MovableObject::_notifyAttached | ( | Node * | parent, | |
bool | isTagPoint = false | |||
) | [virtual, inherited] |
Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity, Ogre::InstancedEntity, Ogre::Light, and Ogre::ParticleSystem.
virtual void Ogre::MovableObject::_notifyCreator | ( | MovableObjectFactory * | fact | ) | [virtual, inherited] |
Notify the object of it's creator (internal use only).
Definition at line 183 of file OgreMovableObject.h.
void Ogre::BillboardChain::_notifyCurrentCamera | ( | Camera * | cam | ) | [virtual] |
Internal method to notify the object of the camera to be used for the next rendering operation.
Reimplemented from Ogre::MovableObject.
virtual void Ogre::MovableObject::_notifyManager | ( | SceneManager * | man | ) | [virtual, inherited] |
Notify the object of it's manager (internal use only).
Definition at line 187 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::_notifyMoved | ( | void | ) | [virtual, inherited] |
Internal method called to notify the object that it has been moved.
Reimplemented in Ogre::InstancedEntity, and Ogre::Light.
virtual void Ogre::Renderable::_updateCustomGpuParameter | ( | const GpuProgramParameters::AutoConstantEntry & | constantEntry, | |
GpuProgramParameters * | params | |||
) | const [virtual, inherited] |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
constantEntry | The auto constant entry referring to the parameter being updated | |
params | The parameters object which this method should call to set the updated parameters. |
Reimplemented in Ogre::SubEntity.
Definition at line 306 of file OgreRenderable.h.
References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex.
void Ogre::BillboardChain::_updateRenderQueue | ( | RenderQueue * | queue | ) | [virtual] |
Internal method by which the movable object must add Renderable subclass instances to the rendering queue.
Implements Ogre::MovableObject.
virtual void Ogre::BillboardChain::addChainElement | ( | size_t | chainIndex, | |
const Element & | billboardChainElement | |||
) | [virtual] |
Add an element to the 'head' of a chain.
chainIndex | The index of the chain | |
billboardChainElement | The details to add |
virtual void Ogre::MovableObject::addQueryFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 395 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::addVisibilityFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 423 of file OgreMovableObject.h.
virtual void Ogre::BillboardChain::clearAllChains | ( | void | ) | [virtual] |
Remove all elements from all chains (but leave the chains themselves intact).
virtual void Ogre::BillboardChain::clearChain | ( | size_t | chainIndex | ) | [virtual] |
Remove all elements of a given chain (but leave the chain intact).
Reimplemented in Ogre::RibbonTrail.
void Ogre::AnimableObject::createAnimableDictionary | ( | void | ) | const [protected, inherited] |
Internal method for creating a dictionary of animable value names for the class, if it does not already exist.
Definition at line 253 of file OgreAnimable.h.
virtual AnimableValuePtr Ogre::AnimableObject::createAnimableValue | ( | const String & | valueName | ) | [virtual, inherited] |
Create a reference-counted AnimableValuePtr for the named value.
Reimplemented in Ogre::Light.
Definition at line 319 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND.
virtual void Ogre::MovableObject::detachFromParent | ( | void | ) | [virtual, inherited] |
virtual void Ogre::ShadowCaster::extrudeBounds | ( | AxisAlignedBox & | box, | |
const Vector4 & | lightPos, | |||
Real | extrudeDist | |||
) | const [protected, virtual, inherited] |
Utility method for extruding a bounding box.
box | Original bounding box, will be updated in-place | |
lightPos | 4D light position in object space, when w=0.0f this represents a directional light | |
extrudeDist | The distance to extrude |
static void Ogre::ShadowCaster::extrudeVertices | ( | const HardwareVertexBufferSharedPtr & | vertexBuffer, | |
size_t | originalVertexCount, | |||
const Vector4 & | lightPos, | |||
Real | extrudeDist | |||
) | [static, inherited] |
Utility method for extruding vertices based on a light.
vertexBuffer | The vertex buffer containing ONLY xyz position values, which must be originalVertexCount * 2 * 3 floats long. | |
originalVertexCount | The count of the original number of vertices, i.e. the number in the mesh, not counting the doubling which has already been done (by VertexData::prepareForShadowVolume) to provide the extruded area of the buffer. | |
lightPos | 4D light position in object space, when w=0.0f this represents a directional light | |
extrudeDist | The distance to extrude |
virtual void Ogre::ShadowCaster::generateShadowVolume | ( | EdgeData * | edgeData, | |
const HardwareIndexBufferSharedPtr & | indexBuffer, | |||
const Light * | light, | |||
ShadowRenderableList & | shadowRenderables, | |||
unsigned long | flags | |||
) | [protected, virtual, inherited] |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
edgeData | The edge information to use | |
indexBuffer | The buffer into which to write data into; current contents are assumed to be discardable. | |
light | The light, mainly for type info as silhouette calculations should already have been done in updateEdgeListLightFacing | |
shadowRenderables | A list of shadow renderables which has already been constructed but will need populating with details of the index ranges to be used. | |
flags | Additional controller flags, see ShadowRenderableFlags |
virtual const String& Ogre::AnimableObject::getAnimableDictionaryName | ( | void | ) | const [protected, virtual, inherited] |
Get the name of the animable dictionary for this class.
Reimplemented in Ogre::Light.
Definition at line 248 of file OgreAnimable.h.
References Ogre::StringUtil::BLANK.
const StringVector& Ogre::AnimableObject::getAnimableValueNames | ( | void | ) | const [inherited] |
Gets a list of animable value names for this object.
Definition at line 294 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND.
const AxisAlignedBox& Ogre::BillboardChain::getBoundingBox | ( | void | ) | const [virtual] |
Retrieves the local axis-aligned bounding box for this object.
Implements Ogre::MovableObject.
Real Ogre::BillboardChain::getBoundingRadius | ( | void | ) | const [virtual] |
Retrieves the radius of the origin-centered bounding sphere for this object.
Implements Ogre::MovableObject.
bool Ogre::MovableObject::getCastShadows | ( | void | ) | const [virtual, inherited] |
Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 520 of file OgreMovableObject.h.
virtual bool Ogre::Renderable::getCastsShadows | ( | void | ) | const [virtual, inherited] |
Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, Ogre::SubEntity, and Ogre::TerrainQuadTreeNode::Rend.
Definition at line 223 of file OgreRenderable.h.
virtual const Element& Ogre::BillboardChain::getChainElement | ( | size_t | chainIndex, | |
size_t | elementIndex | |||
) | const [virtual] |
Get the detail of a chain element.
chainIndex | The index of the chain | |
elementIndex | The element index within the chain, measured from the 'head' of the chain |
const Vector4& Ogre::Renderable::getCustomParameter | ( | size_t | index | ) | const [inherited] |
Gets the custom value associated with this Renderable at the given index.
@see | setCustomParameter for full details. |
Definition at line 267 of file OgreRenderable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND.
const AxisAlignedBox& Ogre::MovableObject::getDarkCapBounds | ( | const Light & | light, | |
Real | dirLightExtrusionDist | |||
) | const [virtual, inherited] |
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster.
static uint32 Ogre::MovableObject::getDefaultQueryFlags | ( | ) | [static, inherited] |
Get the default query flags for all future MovableObject instances.
Definition at line 410 of file OgreMovableObject.h.
static uint32 Ogre::MovableObject::getDefaultVisibilityFlags | ( | ) | [static, inherited] |
Get the default visibility flags for all future MovableObject instances.
Definition at line 438 of file OgreMovableObject.h.
virtual bool Ogre::BillboardChain::getDynamic | ( | void | ) | const [virtual] |
Gets whether or not the buffers created for this object are suitable for dynamic alteration.
Definition at line 198 of file OgreBillboardChain.h.
EdgeData* Ogre::MovableObject::getEdgeList | ( | void | ) | [virtual, inherited] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Definition at line 493 of file OgreMovableObject.h.
Real Ogre::ShadowCaster::getExtrusionDistance | ( | const Vector3 & | objectPos, | |
const Light * | light | |||
) | const [protected, inherited] |
Helper method for calculating extrusion distance.
const AxisAlignedBox& Ogre::MovableObject::getLightCapBounds | ( | void | ) | const [virtual, inherited] |
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster.
virtual uint32 Ogre::MovableObject::getLightMask | ( | ) | const [virtual, inherited] |
Get a bitwise mask which will filter the lights affecting this object.
Definition at line 475 of file OgreMovableObject.h.
const LightList& Ogre::BillboardChain::getLights | ( | void | ) | const [virtual] |
Gets a list of lights, ordered relative to how close they are to this renderable.
Implements Ogre::Renderable.
virtual Listener* Ogre::MovableObject::getListener | ( | void | ) | const [virtual, inherited] |
Gets the current listener for this object.
Definition at line 449 of file OgreMovableObject.h.
const MaterialPtr& Ogre::BillboardChain::getMaterial | ( | void | ) | const [virtual] |
Retrieves a weak reference to the material this renderable object uses.
Implements Ogre::Renderable.
virtual const String& Ogre::BillboardChain::getMaterialName | ( | void | ) | const [virtual] |
Get the material name in use.
Definition at line 256 of file OgreBillboardChain.h.
virtual size_t Ogre::BillboardChain::getMaxChainElements | ( | void | ) | const [virtual] |
Get the maximum number of chain elements per chain.
Definition at line 125 of file OgreBillboardChain.h.
const String& Ogre::BillboardChain::getMovableType | ( | void | ) | const [virtual] |
Returns the type name of this object.
Implements Ogre::MovableObject.
Reimplemented in Ogre::RibbonTrail.
virtual const String& Ogre::MovableObject::getName | ( | void | ) | const [virtual, inherited] |
Returns the name of this object.
Definition at line 192 of file OgreMovableObject.h.
virtual size_t Ogre::BillboardChain::getNumberOfChains | ( | void | ) | const [virtual] |
Get the number of chain segments (this class can render multiple chains at once using the same material).
Definition at line 133 of file OgreBillboardChain.h.
virtual size_t Ogre::BillboardChain::getNumChainElements | ( | size_t | chainIndex | ) | const [virtual] |
Returns the number of chain elements.
virtual unsigned short Ogre::Renderable::getNumWorldTransforms | ( | void | ) | const [virtual, inherited] |
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstanceBatchHW, Ogre::InstanceBatchShader, Ogre::BaseInstanceBatchVTF, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity.
Definition at line 152 of file OgreRenderable.h.
virtual const Real* Ogre::BillboardChain::getOtherTextureCoordRange | ( | void | ) | const [virtual] |
Get the range of the texture coordinates generated across the width of the chain elements.
Definition at line 176 of file OgreBillboardChain.h.
virtual Node* Ogre::MovableObject::getParentNode | ( | void | ) | const [virtual, inherited] |
Returns the node to which this object is attached.
virtual SceneNode* Ogre::MovableObject::getParentSceneNode | ( | void | ) | const [virtual, inherited] |
Returns the scene node to which this object is attached.
Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster.
virtual bool Ogre::Renderable::getPolygonModeOverrideable | ( | void | ) | const [virtual, inherited] |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable.
Definition at line 331 of file OgreRenderable.h.
virtual uint32 Ogre::MovableObject::getQueryFlags | ( | void | ) | const [virtual, inherited] |
Returns the query flags relevant for this object.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 402 of file OgreMovableObject.h.
bool Ogre::MovableObject::getReceivesShadows | ( | ) | [inherited] |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows.
virtual Real Ogre::MovableObject::getRenderingDistance | ( | void | ) | const [virtual, inherited] |
Gets the distance at which batches are no longer rendered.
Definition at line 304 of file OgreMovableObject.h.
virtual Real Ogre::MovableObject::getRenderingMinPixelSize | ( | ) | const [virtual, inherited] |
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered.
Definition at line 317 of file OgreMovableObject.h.
void Ogre::BillboardChain::getRenderOperation | ( | RenderOperation & | op | ) | [virtual] |
Gets the render operation required to send this object to the frame buffer.
Implements Ogre::Renderable.
virtual uint8 Ogre::MovableObject::getRenderQueueGroup | ( | void | ) | const [virtual, inherited] |
Gets the queue group for this entity, see setRenderQueueGroup for full details.
virtual RenderSystemData* Ogre::Renderable::getRenderSystemData | ( | ) | const [virtual, inherited] |
Gets RenderSystem private data.
Definition at line 398 of file OgreRenderable.h.
ShadowRenderableListIterator Ogre::MovableObject::getShadowVolumeRenderableIterator | ( | ShadowTechnique | shadowTechnique, | |
const Light * | light, | |||
HardwareIndexBufferSharedPtr * | indexBuffer, | |||
bool | extrudeVertices, | |||
Real | extrusionDist, | |||
unsigned long | flags = 0 | |||
) | [virtual, inherited] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Returns the camera-relative squared depth of this renderable.
Implements Ogre::Renderable.
virtual Technique* Ogre::Renderable::getTechnique | ( | void | ) | const [virtual, inherited] |
Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstanceBatch, Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, Ogre::SubEntity, and Ogre::TerrainQuadTreeNode::Rend.
Definition at line 93 of file OgreRenderable.h.
virtual TexCoordDirection Ogre::BillboardChain::getTextureCoordDirection | ( | void | ) | [virtual] |
Gets the direction in which texture coords specified on each element are deemed to run.
Definition at line 165 of file OgreBillboardChain.h.
virtual uint32 Ogre::MovableObject::getTypeFlags | ( | void | ) | const [virtual, inherited] |
Get the 'type flags' for this MovableObject.
Reimplemented in Ogre::BillboardSet, Ogre::Entity, Ogre::Frustum, Ogre::Light, Ogre::ParticleSystem, and Ogre::StaticGeometry::Region.
bool Ogre::Renderable::getUseIdentityProjection | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' projection.
Definition at line 177 of file OgreRenderable.h.
bool Ogre::Renderable::getUseIdentityView | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' view.
Definition at line 202 of file OgreRenderable.h.
virtual const Any& Ogre::Renderable::getUserAny | ( | void | ) | const [virtual, inherited] |
Definition at line 348 of file OgreRenderable.h.
virtual const Any& Ogre::MovableObject::getUserAny | ( | void | ) | const [virtual, inherited] |
Definition at line 333 of file OgreMovableObject.h.
const UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( | ) | const [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 360 of file OgreRenderable.h.
UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( | ) | [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 354 of file OgreRenderable.h.
const UserObjectBindings& Ogre::MovableObject::getUserObjectBindings | ( | ) | const [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 345 of file OgreMovableObject.h.
UserObjectBindings& Ogre::MovableObject::getUserObjectBindings | ( | ) | [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 339 of file OgreMovableObject.h.
virtual bool Ogre::BillboardChain::getUseTextureCoords | ( | void | ) | const [virtual] |
Gets whether texture coordinate information should be included in the final buffers generated.
Definition at line 145 of file OgreBillboardChain.h.
virtual bool Ogre::BillboardChain::getUseVertexColours | ( | void | ) | const [virtual] |
Gets whether vertex colour information should be included in the final buffers generated.
Definition at line 188 of file OgreBillboardChain.h.
virtual uint32 Ogre::MovableObject::getVisibilityFlags | ( | void | ) | const [virtual, inherited] |
Returns the visibility flags relevant for this object.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 430 of file OgreMovableObject.h.
virtual bool Ogre::MovableObject::getVisible | ( | void | ) | const [virtual, inherited] |
Gets this object whether to be visible or not, if it has a renderable component.
virtual const AxisAlignedBox& Ogre::MovableObject::getWorldBoundingBox | ( | bool | derive = false |
) | const [virtual, inherited] |
Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity.
virtual const Sphere& Ogre::MovableObject::getWorldBoundingSphere | ( | bool | derive = false |
) | const [virtual, inherited] |
Retrieves the worldspace bounding sphere for this object.
Reimplemented in Ogre::Entity.
void Ogre::BillboardChain::getWorldTransforms | ( | Matrix4 * | xform | ) | const [virtual] |
Gets the world transform matrix / matrices for this renderable object.
Implements Ogre::Renderable.
bool Ogre::Renderable::hasCustomParameter | ( | size_t | index | ) | const [inherited] |
Checks whether a custom value is associated with this Renderable at the given index.
@see | setCustomParameter for full details. |
Definition at line 258 of file OgreRenderable.h.
bool Ogre::MovableObject::hasEdgeList | ( | void | ) | [virtual, inherited] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Definition at line 495 of file OgreMovableObject.h.
virtual void Ogre::AnimableObject::initialiseAnimableDictionary | ( | StringVector & | ) | const [protected, virtual, inherited] |
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters.
Reimplemented in Ogre::Light.
Definition at line 286 of file OgreAnimable.h.
virtual bool Ogre::MovableObject::isAttached | ( | void | ) | const [virtual, inherited] |
virtual bool Ogre::MovableObject::isDebugDisplayEnabled | ( | void | ) | const [virtual, inherited] |
Gets whether debug display of this object is enabled.
Definition at line 564 of file OgreMovableObject.h.
virtual bool Ogre::MovableObject::isInScene | ( | void | ) | const [virtual, inherited] |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph.
Reimplemented in Ogre::InstancedEntity.
virtual bool Ogre::MovableObject::isParentTagPoint | ( | ) | const [virtual, inherited] |
Gets whether the parent node is a TagPoint (or a SceneNode).
Definition at line 215 of file OgreMovableObject.h.
virtual bool Ogre::MovableObject::isVisible | ( | void | ) | const [virtual, inherited] |
Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::InstancedGeometry::BatchInstance, Ogre::StaticGeometry::Region, and Ogre::TerrainQuadTreeNode::Movable.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
virtual void Ogre::Renderable::postRender | ( | SceneManager * | sm, | |
RenderSystem * | rsys | |||
) | [virtual, inherited] |
Called immediately after the Renderable has been rendered.
Definition at line 127 of file OgreRenderable.h.
virtual bool Ogre::Renderable::preRender | ( | SceneManager * | sm, | |
RenderSystem * | rsys | |||
) | [virtual, inherited] |
Called just prior to the Renderable being rendered.
Definition at line 122 of file OgreRenderable.h.
virtual const LightList& Ogre::MovableObject::queryLights | ( | void | ) | const [virtual, inherited] |
Gets a list of lights, ordered relative to how close they are to this movable object.
virtual void Ogre::BillboardChain::removeChainElement | ( | size_t | chainIndex | ) | [virtual] |
Remove an element from the 'tail' of a chain.
chainIndex | The index of the chain |
void Ogre::Renderable::removeCustomParameter | ( | size_t | index | ) | [inherited] |
Removes a custom value which is associated with this Renderable at the given index.
@see | setCustomParameter for full details. |
Definition at line 249 of file OgreRenderable.h.
virtual void Ogre::MovableObject::removeQueryFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 399 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::removeVisibilityFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 427 of file OgreMovableObject.h.
void Ogre::MovableObject::setCastShadows | ( | bool | enabled | ) | [inherited] |
Sets whether or not this object will cast shadows.
Definition at line 518 of file OgreMovableObject.h.
void Ogre::Renderable::setCustomParameter | ( | size_t | index, | |
const Vector4 & | value | |||
) | [inherited] |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. | |
value | The value to associate. |
Definition at line 240 of file OgreRenderable.h.
virtual void Ogre::MovableObject::setDebugDisplayEnabled | ( | bool | enabled | ) | [virtual, inherited] |
Sets whether or not the debug display of this object is enabled.
Definition at line 562 of file OgreMovableObject.h.
static void Ogre::MovableObject::setDefaultQueryFlags | ( | uint32 | flags | ) | [static, inherited] |
Set the default query flags for all future MovableObject instances.
Definition at line 406 of file OgreMovableObject.h.
static void Ogre::MovableObject::setDefaultVisibilityFlags | ( | uint32 | flags | ) | [static, inherited] |
Set the default visibility flags for all future MovableObject instances.
Definition at line 434 of file OgreMovableObject.h.
virtual void Ogre::BillboardChain::setDynamic | ( | bool | dyn | ) | [virtual] |
Sets whether or not the buffers created for this object are suitable for dynamic alteration.
void Ogre::BillboardChain::setFaceCamera | ( | bool | faceCamera, | |
const Vector3 & | normalVector = Vector3::UNIT_X | |||
) |
Sets whether the billboard should always be facing the camera or a custom direction set by each point element.
faceCamera | True to be always facing the camera (Default value: True) | |
normalVector | Only used when faceCamera == false. Must be a non-zero vector. This vector is the "point of reference" for each point orientation. For example, if normalVector is Vector3::UNIT_Z, and the point's orientation is an identity matrix, the segment corresponding to that point will be facing towards UNIT_Z This vector is internally normalized. |
virtual void Ogre::MovableObject::setLightMask | ( | uint32 | lightMask | ) | [virtual, inherited] |
Set a bitwise mask which will filter the lights affecting this object.
virtual void Ogre::MovableObject::setListener | ( | Listener * | listener | ) | [virtual, inherited] |
Sets a listener for this object.
Definition at line 445 of file OgreMovableObject.h.
virtual void Ogre::BillboardChain::setMaterialName | ( | const String & | name, | |
const String & | groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME | |||
) | [virtual] |
Set the material name to use for rendering.
virtual void Ogre::BillboardChain::setMaxChainElements | ( | size_t | maxElements | ) | [virtual] |
Set the maximum number of chain elements per chain.
Reimplemented in Ogre::RibbonTrail.
virtual void Ogre::BillboardChain::setNumberOfChains | ( | size_t | numChains | ) | [virtual] |
Set the number of chain segments (this class can render multiple chains at once using the same material).
Reimplemented in Ogre::RibbonTrail.
Set the range of the texture coordinates generated across the width of the chain elements.
start | Start coordinate, default 0.0 | |
end | End coordinate, default 1.0 |
virtual void Ogre::Renderable::setPolygonModeOverrideable | ( | bool | override | ) | [virtual, inherited] |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
Definition at line 323 of file OgreRenderable.h.
virtual void Ogre::MovableObject::setQueryFlags | ( | uint32 | flags | ) | [virtual, inherited] |
Sets the query flags for this object.
Definition at line 391 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setRenderingDistance | ( | Real | dist | ) | [virtual, inherited] |
Sets the distance at which the object is no longer rendered.
dist | Distance beyond which the object will not be rendered (the default is 0, which means objects are always rendered). |
Definition at line 298 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setRenderingMinPixelSize | ( | Real | pixelSize | ) | [virtual, inherited] |
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered.
pixelSize | Number of minimum pixels (the default is 0, which means objects are always rendered). |
Definition at line 311 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setRenderQueueGroup | ( | uint8 | queueID | ) | [virtual, inherited] |
Sets the render queue group this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. |
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem.
virtual void Ogre::MovableObject::setRenderQueueGroupAndPriority | ( | uint8 | queueID, | |
ushort | priority | |||
) | [virtual, inherited] |
Sets the render queue group and group priority this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. | |
priority | The priority within a group to use. |
Reimplemented in Ogre::Entity.
virtual void Ogre::Renderable::setRenderSystemData | ( | RenderSystemData * | val | ) | const [virtual, inherited] |
Sets RenderSystem private data.
Definition at line 406 of file OgreRenderable.h.
virtual void Ogre::BillboardChain::setTextureCoordDirection | ( | TexCoordDirection | dir | ) | [virtual] |
Sets the direction in which texture coords specified on each element are deemed to run along the length of the chain.
dir | The direction, default is TCD_U. |
virtual void Ogre::BillboardChain::setupBuffers | ( | void | ) | [protected, virtual] |
virtual void Ogre::BillboardChain::setupChainContainers | ( | void | ) | [protected, virtual] |
Setup the STL collections.
virtual void Ogre::BillboardChain::setupVertexDeclaration | ( | void | ) | [protected, virtual] |
Setup vertex declaration.
void Ogre::Renderable::setUseIdentityProjection | ( | bool | useIdentityProjection | ) | [inherited] |
Sets whether or not to use an 'identity' projection.
Definition at line 163 of file OgreRenderable.h.
void Ogre::Renderable::setUseIdentityView | ( | bool | useIdentityView | ) | [inherited] |
Sets whether or not to use an 'identity' view.
Definition at line 188 of file OgreRenderable.h.
virtual void Ogre::Renderable::setUserAny | ( | const Any & | anything | ) | [virtual, inherited] |
Definition at line 343 of file OgreRenderable.h.
virtual void Ogre::MovableObject::setUserAny | ( | const Any & | anything | ) | [virtual, inherited] |
Definition at line 328 of file OgreMovableObject.h.
virtual void Ogre::BillboardChain::setUseTextureCoords | ( | bool | use | ) | [virtual] |
Sets whether texture coordinate information should be included in the final buffers generated.
virtual void Ogre::BillboardChain::setUseVertexColours | ( | bool | use | ) | [virtual] |
Sets whether vertex colour information should be included in the final buffers generated.
virtual void Ogre::MovableObject::setVisibilityFlags | ( | uint32 | flags | ) | [virtual, inherited] |
Sets the visiblity flags for this object.
Definition at line 419 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setVisible | ( | bool | visible | ) | [virtual, inherited] |
Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light.
virtual void Ogre::BillboardChain::updateBoundingBox | ( | void | ) | const [protected, virtual] |
virtual void Ogre::BillboardChain::updateChainElement | ( | size_t | chainIndex, | |
size_t | elementIndex, | |||
const Element & | billboardChainElement | |||
) | [virtual] |
Update the details of an existing chain element.
chainIndex | The index of the chain | |
elementIndex | The element index within the chain, measured from the 'head' of the chain | |
billboardChainElement | The details to set |
virtual void Ogre::ShadowCaster::updateEdgeListLightFacing | ( | EdgeData * | edgeData, | |
const Vector4 & | lightPos | |||
) | [protected, virtual, inherited] |
Tells the caster to perform the tasks necessary to update the edge data's light listing.
Can be overridden if the subclass needs to do additional things.
edgeData | The edge information to update | |
lightPos | 4D vector representing the light, a directional light has w=0.0 |
virtual void Ogre::BillboardChain::updateIndexBuffer | ( | void | ) | [protected, virtual] |
Update the contents of the index buffer.
virtual void Ogre::BillboardChain::updateVertexBuffer | ( | Camera * | cam | ) | [protected, virtual] |
Update the contents of the vertex buffer.
void Ogre::BillboardChain::visitRenderables | ( | Renderable::Visitor * | visitor, | |
bool | debugRenderables = false | |||
) | [virtual] |
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any.
visitor | Pointer to a class implementing the Renderable::Visitor interface which will be called back for each Renderable which will be queued. Bear in mind that the state of the Renderable instances may not be finalised depending on when you call this. | |
debugRenderables | If false, only regular renderables will be visited (those for normal display). If true, debug renderables will be included too. |
Implements Ogre::MovableObject.
AxisAlignedBox Ogre::BillboardChain::mAABB [mutable, protected] |
AABB.
Definition at line 303 of file OgreBillboardChain.h.
bool Ogre::MovableObject::mBeyondFarDistance [protected, inherited] |
Hidden because of distance?
Definition at line 127 of file OgreMovableObject.h.
bool Ogre::BillboardChain::mBoundsDirty [mutable, protected] |
Do the bounds need redefining?
Definition at line 299 of file OgreBillboardChain.h.
bool Ogre::BillboardChain::mBuffersNeedRecreating [protected] |
Do the buffers need recreating?
Definition at line 297 of file OgreBillboardChain.h.
bool Ogre::MovableObject::mCastShadows [protected, inherited] |
Does this object cast shadows?
Definition at line 149 of file OgreMovableObject.h.
size_t Ogre::BillboardChain::mChainCount [protected] |
Number of chains.
Definition at line 283 of file OgreBillboardChain.h.
ElementList Ogre::BillboardChain::mChainElementList [protected] |
The list holding the chain elements.
Definition at line 322 of file OgreBillboardChain.h.
Definition at line 341 of file OgreBillboardChain.h.
MovableObjectFactory* Ogre::MovableObject::mCreator [protected, inherited] |
Creator of this object (if created by a factory).
Reimplemented in Ogre::InstanceBatch.
Definition at line 111 of file OgreMovableObject.h.
CustomParameterMap Ogre::Renderable::mCustomParameters [protected, inherited] |
Definition at line 414 of file OgreRenderable.h.
bool Ogre::MovableObject::mDebugDisplay [protected, inherited] |
Is debug display enabled?
Definition at line 120 of file OgreMovableObject.h.
bool Ogre::BillboardChain::mDynamic [protected] |
Dynamic use?
Definition at line 289 of file OgreBillboardChain.h.
bool Ogre::BillboardChain::mFaceCamera [protected] |
When true, the billboards always face the camera.
Definition at line 314 of file OgreBillboardChain.h.
bool Ogre::BillboardChain::mIndexContentDirty [protected] |
Is the index buffer dirty?
Definition at line 301 of file OgreBillboardChain.h.
IndexData* Ogre::BillboardChain::mIndexData [protected] |
Index data (to allow multiple unconnected chains).
Definition at line 293 of file OgreBillboardChain.h.
LightList Ogre::MovableObject::mLightList [mutable, protected, inherited] |
List of lights for this object.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 157 of file OgreMovableObject.h.
ulong Ogre::MovableObject::mLightListUpdated [mutable, protected, inherited] |
The last frame that this light list was updated in.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 159 of file OgreMovableObject.h.
uint32 Ogre::MovableObject::mLightMask [protected, inherited] |
the light mask defined for this movable. This will be taken into consideration when deciding which light should affect this movable
Definition at line 162 of file OgreMovableObject.h.
Listener* Ogre::MovableObject::mListener [protected, inherited] |
MovableObject listener - only one allowed (no list) for size & performance reasons. */.
Definition at line 154 of file OgreMovableObject.h.
SceneManager* Ogre::MovableObject::mManager [protected, inherited] |
SceneManager holding this object (if applicable).
Definition at line 113 of file OgreMovableObject.h.
MaterialPtr Ogre::BillboardChain::mMaterial [protected] |
Definition at line 308 of file OgreBillboardChain.h.
String Ogre::BillboardChain::mMaterialName [protected] |
Definition at line 307 of file OgreBillboardChain.h.
size_t Ogre::BillboardChain::mMaxElementsPerChain [protected] |
Maximum length of each chain.
Definition at line 281 of file OgreBillboardChain.h.
Real Ogre::MovableObject::mMinPixelSize [protected, inherited] |
Definition at line 125 of file OgreMovableObject.h.
String Ogre::MovableObject::mName [protected, inherited] |
Name of this object.
Definition at line 109 of file OgreMovableObject.h.
Vector3 Ogre::BillboardChain::mNormalBase [protected] |
Used when mFaceCamera == false; determines the billboard's "normal".
i.e. when the orientation is identity, the billboard is perpendicular to this vector
Definition at line 318 of file OgreBillboardChain.h.
Real Ogre::BillboardChain::mOtherTexCoordRange[2] [protected] |
Other texture coord range.
Definition at line 312 of file OgreBillboardChain.h.
bool Ogre::MovableObject::mParentIsTagPoint [protected, inherited] |
Definition at line 116 of file OgreMovableObject.h.
Node* Ogre::MovableObject::mParentNode [protected, inherited] |
node to which this object is attached
Definition at line 115 of file OgreMovableObject.h.
bool Ogre::Renderable::mPolygonModeOverrideable [protected, inherited] |
Definition at line 415 of file OgreRenderable.h.
uint32 Ogre::MovableObject::mQueryFlags [protected, inherited] |
Flags determining whether this object is included / excluded from scene queries.
Definition at line 139 of file OgreMovableObject.h.
Real Ogre::BillboardChain::mRadius [mutable, protected] |
Bounding radius.
Definition at line 305 of file OgreBillboardChain.h.
bool Ogre::MovableObject::mRenderingDisabled [protected, inherited] |
Does rendering this object disabled by listener?
Definition at line 152 of file OgreMovableObject.h.
uint8 Ogre::MovableObject::mRenderQueueID [protected, inherited] |
The render queue to use when rendering this object.
Definition at line 131 of file OgreMovableObject.h.
bool Ogre::MovableObject::mRenderQueueIDSet [protected, inherited] |
Flags whether the RenderQueue's default should be used.
Definition at line 133 of file OgreMovableObject.h.
ushort Ogre::MovableObject::mRenderQueuePriority [protected, inherited] |
The render queue group to use when rendering this object.
Definition at line 135 of file OgreMovableObject.h.
bool Ogre::MovableObject::mRenderQueuePrioritySet [protected, inherited] |
Flags whether the RenderQueue's default should be used.
Definition at line 137 of file OgreMovableObject.h.
RenderSystemData* Ogre::Renderable::mRenderSystemData [mutable, protected, inherited] |
User objects binding.
Definition at line 419 of file OgreRenderable.h.
AnimableDictionaryMap Ogre::AnimableObject::msAnimableDictionary [static, protected, inherited] |
Static map of class name to list of animable value names.
Definition at line 242 of file OgreAnimable.h.
uint32 Ogre::MovableObject::msDefaultQueryFlags [static, protected, inherited] |
Default query flags.
Definition at line 166 of file OgreMovableObject.h.
uint32 Ogre::MovableObject::msDefaultVisibilityFlags [static, protected, inherited] |
Default visibility flags.
Definition at line 168 of file OgreMovableObject.h.
Real Ogre::MovableObject::mSquaredUpperDistance [protected, inherited] |
Definition at line 123 of file OgreMovableObject.h.
TexCoordDirection Ogre::BillboardChain::mTexCoordDir [protected] |
Texture coord direction.
Definition at line 310 of file OgreBillboardChain.h.
Real Ogre::MovableObject::mUpperDistance [protected, inherited] |
Upper distance to still render.
Definition at line 122 of file OgreMovableObject.h.
bool Ogre::Renderable::mUseIdentityProjection [protected, inherited] |
Definition at line 416 of file OgreRenderable.h.
bool Ogre::Renderable::mUseIdentityView [protected, inherited] |
Definition at line 417 of file OgreRenderable.h.
UserObjectBindings Ogre::Renderable::mUserObjectBindings [protected, inherited] |
Definition at line 418 of file OgreRenderable.h.
UserObjectBindings Ogre::MovableObject::mUserObjectBindings [protected, inherited] |
User objects binding.
Definition at line 129 of file OgreMovableObject.h.
bool Ogre::BillboardChain::mUseTexCoords [protected] |
Use texture coords?
Definition at line 285 of file OgreBillboardChain.h.
bool Ogre::BillboardChain::mUseVertexColour [protected] |
Use vertex colour?
Definition at line 287 of file OgreBillboardChain.h.
VertexData* Ogre::BillboardChain::mVertexData [protected] |
Vertex data.
Definition at line 291 of file OgreBillboardChain.h.
bool Ogre::BillboardChain::mVertexDeclDirty [protected] |
Is the vertex declaration dirty?
Definition at line 295 of file OgreBillboardChain.h.
uint32 Ogre::MovableObject::mVisibilityFlags [protected, inherited] |
Flags determining whether this object is visible (compared to SceneManager mask).
Definition at line 141 of file OgreMovableObject.h.
bool Ogre::MovableObject::mVisible [protected, inherited] |
Is this object visible?
Definition at line 118 of file OgreMovableObject.h.
AxisAlignedBox Ogre::MovableObject::mWorldAABB [mutable, protected, inherited] |
Cached world AABB of this object.
Reimplemented in Ogre::ParticleSystem.
Definition at line 143 of file OgreMovableObject.h.
Sphere Ogre::MovableObject::mWorldBoundingSphere [mutable, protected, inherited] |
Definition at line 145 of file OgreMovableObject.h.
AxisAlignedBox Ogre::MovableObject::mWorldDarkCapBounds [mutable, protected, inherited] |
World space AABB of this object's dark cap.
Definition at line 147 of file OgreMovableObject.h.
const size_t Ogre::BillboardChain::SEGMENT_EMPTY [static, protected] |
Chain segment has no elements.
Definition at line 356 of file OgreBillboardChain.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 23:37:08 2012